When Rex's delicious gumball collection is stolen by an evil alien army, he dons his powerful dinosaur costume and becomes the intergalactic superhero Rexzilla in order to get them back! Also, a pixelly 2D platformer.
Finishing up the graphics and getting everything ready for a proper launch in the not-too-distant future!
Posted by orzlab on Feb 21st, 2013
I've so far spent most of this week polishing up Rexzilla's graphics, and I'm just about ready to call that 'done' - even though I'm sure I could rework the graphics for the rest of my life and never been 100% happy with them...
Either way, I now find myself staring down a list of logistical things to do before launch that have little to do with actual game making, like writing an instruction booklet and shooting a trailer. I've never come this far on a game project before, so it's all a bit exciting and scary at the same time.
Still not quite ready to put a hard release date out, but I think it won't be long now...