Project Nimbus, a very high speed mecha combat game where the player controls flying giant robots called Battle Frame fighting army of enemies. Set in the near future, mankind has evacuated to the skies after a great war destroyed the planet’s surface, making it unable to support human life. With resources scarce, humanity is again on the brink of another full scale war. Fight against army of enemy Battle Frames, duel with ace pilots in their own personal customized machine, engage mother-ships and battle against giant world-ending weapons
New mech introduced! We've adjust it's design a little bit from its latest appearace. Cool ragdoll vid at the end!
Posted by PentaX on Apr 18th, 2013
We’ve adjusted the Mi24 Zadniy’s design a little bit. The main cannon is moved to the shoulder and two submachine guns added to each hand.
Mi24 Zadniy is 2nd generation BattleFrame from the UCN manufacturer Mikoyan. It meet the USAF criteria of 2nd generation BattleFrame: Able to operate multiple weapon at once and able to use Boosting to instantly change the frame moving direction/speed.
We’ll write more detail about this model later. Right now we’ve just set up it in the game engine. We shall code it A.I. soon.