The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Project: Xeno(it isn't final game name), is a first person shooter with coop mode located in a Aliens Universe but no movie story. It will be more like AvP2 but without predators (for now). We will have level system wchich will give you modified player model every next level will change the way you look (more armor elements for example). And weapon masteries, you will gain experience for gun you actually play - higher rank = better benefits. There will be 3 classes(Trooper, Combat Medic, Support Specialist). Each class have unique abilities and 1 weapon that other classes can't use. For now i plan only 1 big map, where will be territory control. Player's starts from a outpost with few Marine NPC and auto turrets(they are not following player just deffending). There will be special territories like generator, controlled by marines turning on lights on a whole map or ammo magazine where marines won't have to turn back to main camp and resupply on this magazine.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your game. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your game profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.