Polarium is an abstract puzzler with a simple premise. You must guide a glass cube along a set route of black and white tiles, whilst polarising the background to protect the cube from being destroyed. This intense and rapid gameplay mechanic, revels in the same class as classic SHMUP Ikaruga, but has the pacing of slower, cerebral games such as Portal.

MrNinjaSquirrel says

6/10 - Agree Disagree

An interesting new idea, Polarium has a lot of potential going forward. Melding the color switching gameplay of Ikaruga with the block puzzles of EDGE, it's a neat combination that although simple on paper, becomes challenging once you start incountering blocks that only appear in one polarium, rogue blocks that attempt to destroy you, and different paths that require quick changes to stay alive.

Unfortunately in it's current state, Polarium feels more like a proof of concept than an actual game. You are only given a brief look at how the idea could pan out before it's ten levels are over. As it's free, I can't really knock it for a lack of content, but I do sincerelly hope that development continues onto a full game that expands upon what is already here with more levels and features. Right now, it's worth a look, but nothing to really write home about.