Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of starsystems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try you hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.

Post news Report RSS Pioneer "May 2014" 20140525

Hi Folks! Another monthly update for you to try out. Changelog below for the fixes and tweaks for this month. Have fun out there! :)

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Changelog

For May 2014. Full changelog.

  • Minor changes and tweaks

    • In ship repair, since printing reported hull damage with precision "%.1f", cap it at 99.9% instead of 100% (#2901)
    • Fix Wave texture problems & missing ModelViewer pointer (#2903)
    • Hoop station door collision (#2916)
  • Script and UI API changes
    • Added onShipFiring
  • Internal changes
    • Update the 3rd party libraries to ones built with vs2013 (#2899)
    • Encapsulate custom systems, factions, caches in a Galaxy class (#2893)
    • Fix ill-formed API documentation for Engine (#2757)
    • No GLU dependency (#2918)
  • Fixes
    • Fix cockpit glass opacity (#2907)

    As Always Linux 32 and 64 bit versions are also available via Pioneerspacesim.net

Pioneer Dev Forum: Pioneerspacesim.net

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