Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of starsystems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try you hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.

Report abuse Pioneer "March 2014" 20140329
Mar 31st, 2014
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Hi Folks! Here is the March snapshot build of Pioneer. Do check out the changelog for this month below and have fun! :)

For March 2014. Full changelog.

  • New features

    • Support for CJK fonts and Simplified Chinese translation
    • Replace WATER with HYDROGEN as the thruster fuel of choice.
  • Minor changes and tweaks
    • Message boxes used for warnings in station screens
    • Textual galaxy dump (#2811)
    • Money format with language specific thousand separator and decimal delimiter (#2810)
    • Add button to sector view to toggle auto selection mode
    • Move sector view search results to a text area under the search box
  • Fixes
    • Fix volume control layout (#2798)
    • Support horizontally-expanding widgets in table rows
    • Fix compilation with gcc 4.7 (#2799)
    • Fix crash with gcc 4.7 compiled binary (#2802)
    • Fix crash when attacked during deliver package mission (#2806)
    • Try to fix spiky asteroids (#2809)
    • Billboards not drawn correctly for some distant objects (#2791, #2824)
    • Division by zero when using unguided missiles (#2421, #2827)
  • Script and UI API changes
    • New `inherits` function in the `utils` module to quickly implement class hierarchies in Lua (#2767)
    • MessageBox.Message and MessageBox.OK for modal alerts
    • Renamed TabGroup to TabView, better explains its purpose
  • Internal changes
    • Update terrain to use the new VertexBuffer (#2795)
    • On-demand glyph caching (#2796, #2804)
    • Select fonts by Unicode range (#2808)
    • Gas Giant rewrite (#2803)
    • Support C++11 enum features in (#2782)
    • Mouse and keyboard events now only distributed to the top UI layer
    • Code cleanup (#2818)
    • Fix glitch in Job code (#2823)
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Pioneer "March 2014" 20140329
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