Ever had that itching desire to break out of hell and into the highest reaches of heaven? In Party of Sin, you take control of the Seven Deadly Sins in a coopetitive puzzle-platformer for 1-4 players. Master a large, dynamic team of anti-heroes -- the Seven Deadly Sins -- as you forge your destiny on a quest to troll humanity. Envy, Greed, Sloth, Pride, Wrath, Lust, Gluttony are all multi-dimensional with special powers useful in many situations. Swap characters on the fly as you change tactics based on the situation: ALL the Sins are useful in combat, ALL the Sins aid in puzzle solving, and ALL the Sins have coop interactions, both Good and Evil. Adventure: A full 6 to 8 hours of gameplay is provided, in both solo and coop modes. Play over 20 levels on your adventure through Hell, Purgatory, Earth and Heaven. Upgrade your Sins in the shop by collecting God's forbidden apples. Five bosses like the Demon Narwhal and the Airship Captain stand in your way.

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Our Seven Deadly Sins will be tearing through GameScape in Baltimore on July 20-22. Be there or be square!

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We now take a break from our regular programming for a quick announcement: Party of Sin has been selected to exhibit at GAMESCAPE 2012. This is the 2nd year that GameScape participates in ArtScape, the largest free arts event in the USA. Liz will be presenting a 15-minute demo of Party of Sin. The full details of the event are below.

MICA, Bunting Center
1401 West Mount Royal Avenue
Baltimore, MD 21217

July 20, 2012 – July 22, 2012
Friday, July 20th: 11am-9pm
Saturday, July 21st: 11am-9pm
Sunday, July 22nd: 11am-8pm

Party of Sin will be presenting at 6pm on all three days.

Ever wanted to start up your own business? Be sure to pick up The Lean Startup for some stellar inspiration. It's inspired us to reform our development process to include a lot more testing, among other things. Read all about it in our previous blog post and expect more about our adjustments soon!

In other news, Justin our UI designer has been playing Soul Caliber V and created these two gems using the character customization. See if you can recognize the characters!

Soul Caliber V

Justin has put in a lot of work on the menu design we showed off at PAX (and got complimented on). Justin is currently finishing up designs for our item/upgrade shop and adventure screen. More on that soon!



It's a bummer that all the fun game conventions (E3, many CON things) and all that sort, are held in USA. Not that many in Europe or in Finland where I live.

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