Ever had that itching desire to break out of hell and into the highest reaches of heaven? In Party of Sin, you take control of the Seven Deadly Sins in a coopetitive puzzle-platformer for 1-4 players. Master a large, dynamic team of anti-heroes -- the Seven Deadly Sins -- as you forge your destiny on a quest to troll humanity. Envy, Greed, Sloth, Pride, Wrath, Lust, Gluttony are all multi-dimensional with special powers useful in many situations. Swap characters on the fly as you change tactics based on the situation: ALL the Sins are useful in combat, ALL the Sins aid in puzzle solving, and ALL the Sins have coop interactions, both Good and Evil. Adventure: A full 6 to 8 hours of gameplay is provided, in both solo and coop modes. Play over 20 levels on your adventure through Hell, Purgatory, Earth and Heaven. Upgrade your Sins in the shop by collecting God's forbidden apples. Five bosses like the Demon Narwhal and the Airship Captain stand in your way.

Report RSS Party of Sin: The Gamplay Evolution of Wrath

All you need to know about the gameplay evolution Wrath went through.

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Last week we gave you a glimpse of the artistic evolution of Wrath. Continuing our series of Sin profiles this week, we decided to showcase some of the gameplay of Wrath. All of our Sins went through many changes in art and gameplay until we settled on something we liked. Some of these gameplay elements are still evolving as we test the game. Wrath, the sin of anger and rage, is no different. He is represented in game with the colour black.


Our boy Wrath

First, a little context. Each character in Party of Sin will have four different possible attacks: Melee, Ranged, Special and Super Power. Melee and ranged attacks are what you would expect and only do damage to angels. The sins are all similar in that respect. Where things get interesting is with the special attack and super power. The special attack is a unique attack available to the Sin at any time. It usually helps the Sin gain energy faster, and this energy is saved up to use the super power.

We have a few different design goals for these attacks. A special attack must be useful in multiple ways. It’s important for us that each special attack can help as well as hinder the team, since the special attack is the primary tool to use against other players. They must also have a use in puzzle solving, since we plan on having puzzle sequences in the game. Lastly, special attacks need to mirror the Sin they are attached to, so players understand the connection immediately. After using their special attack effectively, players will reach full energy and can then use their super powers. Super powers also represent the Sin they are associated with, but are much more over-the-top. Generally they are attacks over time which change the world in a significant way, more examples later. Now that you have a little context, let’s get on with the story of Wrath. Read the rest of this entry »

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

Wow, 4 different attacks? This guy is gonna rock hahah

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