Last Train to Timbuktu! is a puzzle game about connecting train stations by sliding tiles. It has four great game modes, five difficulty levels, and an unlimited supply of puzzles. Unlike traditional tile-sliding games in which you move one tile at a time, each move in Last Train to Timbuktu! rotates an entire row or column of tiles. Race the car to Timbuktu, or compete against your own best scores in the challenge modes!

Post news Report RSS Last Train to Timbuktu launches on March 2

Last Train to Timbuktu! is a puzzle game about rearranging train tracks to connect stations. It includes four game modes, five difficulty levels, and an endless supply of puzzles. The game will be available for Windows on March 2 for $3, with other platforms to follow.

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I've finally set a release date for Last Train to Timbuktu! It is Saturday, March 2nd. The game's regular price will be $4, but I'll run a launch sale until the end of March. The game will be only $3 during that time.

That's right, March 2nd is the day when Last Train to Timbuktu will be available for one and all! Provided they give me a few dollars. Three dollars, to be exact.

Now, I need to drum up some exposure so that people know they should buy the game when it comes out! I should have taken some marketing classes in my youth.

As a start, let me point out that Last Train to Timbuktu supports up to four player profiles, each with their own train. Here are the trains:

Which one will you choose?

You can learn more about the game here on IndieDB as well as on the Green-Eyed Games website at

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Last Train to Timbuktu!
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