Kill Fun Yeah Alpha 0.28 - Desura
Some of what is new in this release:
- Added powerups: Permashield, Quadruple Damage, Imperceptibility and Wings of Flight.
- Added weapon: Infernus (a rocket)
- Added command: /maplist
- Added command: /mapvote [filename]
- Added command: /kickvote [playername]
- Added command: /vote
- Added award: Golden Boot Award (most stomp kills)
- Added gravity and friction modifiers in the map editor.
- Added effects for when players, weapons and other items spawn.
- Added SPACE as a bindable key.
- Added a sound effect for when players are hit by Besco slugs.
- Changed Musklo so that it has higher amount of starting ammo, has shorter reload time and higher rate of fire.
- Changed SeƱor Bombus so that it rolls on the ground and is attractable.
- Changed Splitter so that it has lower inertia.
- Changed hitboxes for crouching players so that they are more correct.
- Changed so that kick notifications are shown in the console rather than in the game chat.
- Changed some menu graphics.
- Fixed so that no more annoying "lost connection" messages appear in the game server console.
- Fixed a bug where greenade timers would not reset correctly on deflect.
- Fixed so that game server names are unique and may not have trailing whitespaces.
- Fixed a bug that made full servers unpingable.
- Fixed a bug where long win messages would be cut off when restarting the game.
- Fixed Team Deathmatch spawners.
- Fixed a problem with the death effect when dying from deadly tiles.
- Fixed so that no unnecessary texture data is loaded for the map editor.
- Fixed a bug where regular user input would not be disabled when typing team messages.
- Fixed a bug where the health draining effect of Musklo could cause game servers to crash.