Kill Fun Yeah is an online 2D platform shooter. Murder and capture your way to the top, using an ever increasing arsenal of silly weaponry and items, the powers of deflect, attract and freeze, as well as various powerups. Make your own maps, using custom made tilesets and background sprites and create your own custom player skin to make you stand out on the battlefield. The game is free to try for 3 hours with a few limitations, which, along with the time limit, are removed upon purchasing the full version.

Report RSS Kill Fun Yeah Alpha 0.28

Kill Fun Yeah Alpha 0.28 has been released.

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Kill Fun Yeah Alpha 0.28 - Desura
Some of what is new in this release:

  • Added powerups: Permashield, Quadruple Damage, Imperceptibility and Wings of Flight.
  • Added weapon: Infernus (a rocket)
  • Added command: /maplist
  • Added command: /mapvote [filename]
  • Added command: /kickvote [playername]
  • Added command: /vote
  • Added award: Golden Boot Award (most stomp kills)
  • Added gravity and friction modifiers in the map editor.
  • Added effects for when players, weapons and other items spawn.
  • Added SPACE as a bindable key.
  • Added a sound effect for when players are hit by Besco slugs.
  • Changed Musklo so that it has higher amount of starting ammo, has shorter reload time and higher rate of fire.
  • Changed SeƱor Bombus so that it rolls on the ground and is attractable.
  • Changed Splitter so that it has lower inertia.
  • Changed hitboxes for crouching players so that they are more correct.
  • Changed so that kick notifications are shown in the console rather than in the game chat.
  • Changed some menu graphics.
  • Fixed so that no more annoying "lost connection" messages appear in the game server console.
  • Fixed a bug where greenade timers would not reset correctly on deflect.
  • Fixed so that game server names are unique and may not have trailing whitespaces.
  • Fixed a bug that made full servers unpingable.
  • Fixed a bug where long win messages would be cut off when restarting the game.
  • Fixed Team Deathmatch spawners.
  • Fixed a problem with the death effect when dying from deadly tiles.
  • Fixed so that no unnecessary texture data is loaded for the map editor.
  • Fixed a bug where regular user input would not be disabled when typing team messages.
  • Fixed a bug where the health draining effect of Musklo could cause game servers to crash.
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