What is really missing in the game dynamics of Imagine Earth is some kind of a research menue that offers the player the ability to improve his tools over the long time of playing. A option to level up for making progress. We’re thinking about the following “blue print menu” or “upgrade menu” (working title) to be implemented into the Game as the last major game feature still missing…
The star keys gathered by succeeding in mission goals ( 5 per mission ) get the new function to unlock and upgrade your tools. With higher levels are getting cheaper and faster but there’re more features:
- Upgrading the build tool what enable you to install achieved eco and efficiency tech upgrades right with the builing itself.
- Developing the crop tool a would add an optional chainsaw to the axe that crops woods immediately and auto collects the cash.
- Mining is upgraded to blasting so you can rid of those nasty rocks and pollutive ruins very fast but with higher costs. For gold mining this means a lower but instant money injection…
- Upgrading the repair tool would add an automatic repair mode for important and sensitive buildings
These are only some examples and possibilities. It would add so much more strategic aspects to the players individual expansion strategy. Tell us how you like the feature and if you have ideas about it yourself!
The fresh official trailer is now more like teaser for the crowdfunding trailer...