I've been hard at work, and I have pictures to prove it! I've been working on an idea that I've always wanted in II, and that is the motorcycle. It's now in-game and fully functional. The motorcycle can bunnyhop, will go up into the air off of a ramp, and will scale straight up a wall if there's a ramp in front of it. I've spent quite a few hours just playing with the motorcycle, in-fact I got my friend to come over and two-player test to work out the kinks. It was even more fun than I expected.
I've also added a baseball bat, which you can see in the far left picture. It has short range, but does a decent amount of damage and causes the target to go flying across the level. A motorcycle baseball bat war broke out between me and my friend, and I'm definitely going to make that it's own multiplayer gamemode later on.
As for misc tweaks, I re-tooled the ai aiming to be more accurate. Now the rpg enemy will no longer fire in a weird direction sometimes. I adjusted the muzzleflash from weapons to be where it's supposed to be. I tuned the other two vehicles, hovercraft and helicopter, to be less buggy. I've finished up the first level 100%, and have the second level fully functional but lacking visual detail.
Next post will show you what I'm planning for fire.
And maybe I'll throw in a video.