Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!
Short description of some combat updates over the last few patches.
Posted by RoboB0b on Aug 29th, 2012
With v0.8.10 now released, I want to recap on the last few updates to Gnomoria.
Training Grounds - Training Grounds have been added to help your gnomes prepare for tougher enemies. It's built like a workshop and can have a Squad assigned to it like military designations. When assigned to a Training Ground, squad members will take turns sparring which increases skills and attributes related to combat.
Ranged weapons - Ranged weapons can now be unlocked through Tinkering. Ammo and ammo containers are unlocked along with the relative weapon and are crafted at various Workshops. The crossbow is two handed and requires crossbow bolts and a quiver to use. There are two guns that use musket rounds and an ammo pouch -- the one handed flintlock pistol and the two handed blunderbuss. Similar to the Training Grounds, a Shooting Range building will be coming soon to help train up ranged weapon skills.
There have also been some AI improvements which make equipping your squads easier as well as lots of bug fixes. You can check out the complete list of changes for every patch here.
Coming up next will be some improvements to help keep your less fortunate gnomes healthier. You'll be able to build a hospital to fix injuries that can't be cured by bandages alone and gnomes will help bandage and feed those who can no longer take care of themselves.