Liberate the world from the forces of hell and build your armies' strength to become King of the land in this supernatural army commanding role playing game.

Post news Report RSS Fortis Rex Melee Horse Combat

We are proud to announce the Official Horse Melee Combat system for Fortis Rex: Rise Of The King!

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Happy New Year everyone!

We're ready to present one of the most exciting aspects of Fortis Rex: Rise Of The King: Melee Horse Combat! We've been working hard to bring you the best combat possible. The combat system is free-form and allows for attack in any direction while on horse back(within limits). There is also a new horse archery system(to be uploaded later). Thanks for watching!


Comments
alvarofer0021
alvarofer0021

Really nice! mind if i ask how you exactly got the player to rotate his torso based on where the player is looking at? i know this is done by using the Aim Offset node and either use weapon profiles or bake the directions from animations but whatever i play a custom animation in the player torso it doesnt seem to take the direction he is aiming at from the aim offset node at all

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LordNelson7 Author
LordNelson7

I use a custom code that I created(based on the camerarotation.yaw and the horserotation.yaw). I believe I've seen you on the UDK forums. Message me there and I'll give you a hint on how I did it.

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animastudio50
animastudio50

This game looks like mount and blade warband but looks interesting and i hope soon we can try it :)

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LordNelson7 Author
LordNelson7

Thanks! We will have the beta out in either the end of January or the beginning of Feburary and then a demo in March or April. We still have some work to do on the combat system(bug fixes).

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Fortis Rex: Rise of the King
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Ancient Realms Studios LLC
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