Excalibur breaks the mould of traditional space simulation games by putting the player firmly in the boots of an experienced Starfleet captain. From the outset you will be able to control your character and command your ship as if you were standing on the bridge yourself. From taking direct control of the helm, to transferring command of any ship in your task force, or even calling your senior staff to the briefing room to discuss mission tactics; Excalibur is the most immersive Star Trek experience ever. Set six months after the events in Star Trek: Nemesis, Excalibur's story mode deals with the turbulent political scene caused by a decade of war and turmoil. From the second Borg incursion in First Contact, to the fall of the Dominion and the collapse of the Romulan political system; these events resulted in huge loss of life and changed the Alpha Quadrant forever.
As part of this months "art" theme release we are asking you to get involved and create some innovative new "detail maps" for the game. Over the course of this video tutorial Mark Ward will explain what detail maps are and demonstrate the basics of how to create one.
Submit your detail maps to contactus@stexcalibur.com before the 1st of May 2012 for a chance to be featured in a follow-up gallery. The creator of the best detail map will also receive a completely unique and exclusive Star Trek Excalibur desktop wallpaper!
1st of all, that ships detail looks awesome!
2nd you have a really good voice for tutorials.
tho is it me or does the escape pod on the right (of the ones in the middle) look alittle stretched? little issue i know but just thought id throw it out there.
but yeah fantastic looking game!
believe it or not, that's how it was on the actual model! :P
Filter/Other/Offset, this will save fiddling around with 4 images and just working with the one in an easy way to tile.