In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice. The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.
Ensign-1 now has new playable factions in the multiplayer. You can now choose to play as the aliens or as space pirates, and battle your friends head on. In addition, new camera views of no hud, or an out of ship view have been added to the game.
Posted by onionman on Dec 4th, 2012
Hello! And welcome back!
I have finally added new camera views to the game. You'll now have the Ace Combat style of cameras, where you can choose to either play the game through the standard cockpit view, a view with the cockpit removed, and an out of ship camera that follows just behind your piloted ship.
In addition to the new camera options, I've also taken steps to improve the mouse controls, making them smoother and more fluid. I think you'll agree it makes the game quite a bit more fun now!
I have also added new factions that players can select when they create characters. In addition to the standard federation forces, you can now choose to play as space pirates or as the alien faction.
This means that there is finally some PVP in the game! To help make pvp a bit more fun, you'll now find the military base from Mission 4 in the randomly generated gravity wells.
More music tracks have been added to the multiplayer portion of the game. The music will now change based on whether or not there are other enemies in the well. Peacefull music will play while flying around in your home base, and switch to combat music as you warp into hostile wells.
There have also been some minor tweaks to the game. I've reduced how often the wingman speaks, removing some of the unnecessary remarks (like how often he would tell you an enemy was straight ahead).
One of my priorities now is setting up a multiplayer server that will be always on. Hopefully in the next update I can get that out. In addition I'll be working on support for the xBox 360 controller.
Anyway, get out there, start up a server and play some game!