In Ensign-1 you play the role of a space fighter pilot returning from a deep space colonization mission. On arrival back to our own solar system, you find Earth has been colonized by a hostile alien force. It's now up to you, with the help of your mothership, the Ensign-1, to take it back Ensign-1 allows allows for complete freedom in approaching objectives. You can fight from the safety of your spacecraft, or land and exit to explore space stations and carriers on foot. You can commandeer any spacecraft in the game, no matter how big or how small. Defend an asteroid base, or take the fight to the enemy with a huge mothership, friends manning turrets, it's your choice. The game also features a multiplayer mode where players can explore a randomly generated galaxy, either fighting co-operatively to clean out enemy fighters, or battling each other for supremacy.

Report article RSS Feed [Ensign-1] Weekly: Flashlights!

Explore a derelict spaceship with a flashlight! Also check out our smoother mouse controls.

Posted by onionman on Jun 11th, 2012

Hello and welcome back to another weekly update!

My big focus for this week was redoing the lighting in the engine, modifying it to not only allow for more lights and of animated color, but also to bring flashlights into the game. Exploring a derelict ship with no power was definitely one of the things we wanted to be able to do in Ensign-1, and now I think we've taken a definite step towards achieving that goal.

Rusty has done an amazing job working on a space station without power for us to explore, things like illuminated safety lighting and fans running on low power. This is not to mention the great work he did on the descent style levels.

Anyway, without further ado, here is our update video for the week!


As you can see the atmosphere and lighting is improving quite a bit. Next week I'm going to be working on redoing these ship explosions, hopefully making them look quite a bit better, while also greatly improving rendering performance. Rusty will most likely be working on finishing these missions for you guys, as we'd really like to get them out and playable.

Blue

Price Change


Now with the new content, we will be upping the price just a little bit. I just wanted to give you guys fair warning that most likely next week the price will be increasing to $5.99. So if Ensign-1 was something you were thinking about getting in on early, now's the time!

Jimbob123


James Lagerman, our new 3D artist has been doing some work on small fighters to add to the game, as well as working on some new interiors for the new Ensign-1. Here's a quick look at what he's made so far.


In my opinion he's done a great job, and I think it's going to be very cool exploring these new settings.

And that's our quick look at what we've done this week. Now I hate to ask things like this, but If this is a project you'd like to see continued, please tell you're friends! Right now we're in a situation where we could really use the support.

Thanks for reading, and happy hunting!

Community Let's Play


I can't beat 89neph in terms of selling our game. So in case you missed it the first time, check out his lets play here



Up Next


Explosions

Post comment Comments
ET1996
ET1996 Jun 12 2012, 7:28am says:

You could add some light to the PewPewPewPew,aKa weapons, effect in the future.

0 votes     reply to comment
onionman
onionman Jun 12 2012, 11:24am replied:

That's not a bad idea. I'm going to kill you for calling it pewpewpew though. I feel like I warned you about that in our last news article, so don't expect any mercy or whatever.

+5 votes     reply to comment
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Ensign-1
Platforms
Windows, Mac, Linux
Developer & Publisher
Only Human Studios
Engine
Custom Built
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Release Date
Released Apr 8, 2012
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Custom Built
Custom Built Commercial Released Sep 1, 2007
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Only Human Studios
Only Human Studios Developer with 9 members