Elementary School Warfare is a Cartoon comedy first person shooter on the unreal III engine developed by The Original Studios.

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Elementary School Warfare Update & News, the latest and greatest events that are happing on planet Original Studios, with our first indie title Elementary School Warfare.

Posted by Dreads.maggs on Apr 17th, 2010

Elementary School Warfare is a cartoon comedy first person shooter on the Unreal III engine developed by the Original Studios. The game is based on a fictional elementary school and the kids that attend it, but with a twist! It is a Geek's vs Cool kids bonanza that will host game types including Free for all match, Team squad match, Rescue the teachers and many more on the edge of your seat game types. The maps consist of corridors, hallways, classrooms, and rest rooms, there will be a playground map, sports field, lunch hall and main reception area including the principles office! With original and classic weapon types such as sling shot, blow pipes, water balloons, crayon guns, water bomb launchers and stink bombs which will blow you away and character models that will make you smile with custom animations and comical voice acting and sound effects this is sure to be one of the hottest and most exciting new indie games to watch out for!

You can now follow us on Twitter and hear the latest gossip and news before anyone else, check our twitter here Twitter.com

We also have a facebook group where new models will be uploaded as well as video content and it also gives you the opportunity to have a chat with our members, add us here Facebook.com

The new content we have added are some basic props and melee weapons. We also have a different styled character created by Gridlockshock aka Kevin Bryants our modelling machine extraordinaire, he is the creator of the infamous FPS Terminator. His newest character model can be viewed here Moddb.com and all the rest of the teams work!

Models by Bas Dekkers

Model by Andranik Aslanyan

Please take a look and see what you think of all our new models, the character is only a concept like the previous character model and we are working on a few different designs to character models until we reach an agreement on a final design so any input is welcomed with open arms.

But what is this? In the shadows I heard a sneaky secret that Michelle Morger is working on a new character design model of her own and hopefully she will have a WIP to show us in the next few days.

We have a new member to the team, Bas Dekkers who is a very creative and dedicated member to our modelling team. He has been working on a few new props as well as the melee weapons that you will see on our profile Moddb.com
One of our other 3D modellers, Andranik Aslanyan, has been working on some props of his own, so the team is keeping its self very busy and being really productive to keep you up to date with the project.

The man that is "Lewis the concept artist Turner" is working on some new character concepts for the pupils and other interesting bits and bobs, and he will be uploading some of those for you all to have a gander at in the next few days.

We also have the talented "Benjamin the map man Stanley" creating our first map, this map is a classroom themed map with lots of corridors and side rooms to hide and take cover, it will consist of around 4 class rooms on each floor, a block of toilets, and a few other little surprises. Footage of this map will be up on moddb as soon as we feel it is up to scratch.

We have had some interest from some 3D modellers but we are still in need of:

  • Unreal Map Designers
  • Texture Artists
  • 3D Prop Modellers
  • Kismet Programmers and/or Script Programmers, we already have one Programmer but you can never have enough, am I right?
Please if you are interested in the project and would like to apply or find out more about the positions please contact us on our email originalstudiosteam@gmail.com or simply post a comment on the profile page.

Keep tuned in for updates and more! Moddb.com

PS Please be aware that all content is fictional material, this does not reflect real school life.

Post comment Comments
xXMaNiAcXx Apr 18 2010, 10:27am says:

Well, as I'm with The Leet Muffin, I can say the same, but as everybody that want to make something, I will track you and wish you best of luck, because everyone that tries to make something, deserves it.

+1 vote     reply to comment
Apples_of_Doom Apr 18 2010, 12:39pm says:

Well they aren't using real weapons....but I can see why people might get offended by this. :/

+1 vote     reply to comment
Kaphei Apr 18 2010, 1:11pm says:

I think it can be pulled off, if it is violence a la Bart Simpson.
Good luck to you guys!

+3 votes     reply to comment
NullSoldier Apr 18 2010, 4:36pm says:

Wow speaking to all the commentors I want to say.. get a life and get a clue. You could make it as realistic as you want. You could even make a game that reenacts columbine. You people have very shallow imaginations and very narrow ideas of what is "acceptable".

Even through raw and vulgar violence you can portray a message to the person playing the game and that's a great method to teach. Stop making stupid comments about school violence.

+5 votes     reply to comment
Dreads.maggs Author
Dreads.maggs Apr 18 2010, 8:29pm says:

Thanks for all your comments guys, We are working hard and have some really awesome new models that will be released in the next week, some of these are gonna make you all smile I know it!
If you like what we have done already please add us to your watch list as we will be releasing news and content update very regularly.

Thanks Again


+1 vote   reply to comment
Cyahnidde Apr 18 2010, 8:32pm says:

This game looks amazing. Good job on what you guys have so far. Tracking.

+2 votes     reply to comment
HaloGhostS7 Apr 18 2010, 11:29pm says:

I don't see how anyone could get offended by this.
But people will always find some reason to be mad at something.
Who knows, maybe Faux News will do a story on you.

+3 votes     reply to comment
wbokunic Apr 18 2010, 11:31pm says:

Is the computer model all one model, or different models being setup? If not the latter, then I'd break up the tower, monitor and keyboard into separate models, that way if you need to use a computer more than once, you can stack them up differently every-time and not have repetition.

+1 vote     reply to comment
Suraci Apr 19 2010, 4:05am replied:

@wbokunic The Computer model is not one mesh.

+1 vote     reply to comment
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Elementary School Warfare
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The Original Studios
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