Elementary School Warfare is a Cartoon comedy first person shooter on the unreal III engine developed by The Original Studios.

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Elementary School Warfare is a cartoon style fps being created on the Unreal III Engine. It is a up to 16 player on-line multi-player school battle royal with clever weapon designs fun characters and exciting level design.

Posted by Dreads.maggs on Apr 15th, 2010


Elementary School Warfare is a first person shooter on the unreal III engine developed by The Original Studios, it is based on American elementary schools and the kids that attend them but with a twist! It is a Geek's vs Cool kids Bonanza that will host game types including Death match, Team death match, Rescue the Teachers and many more. The maps consist of corridors and hallways with classrooms rest rooms, there will be a play ground map, a sports field, lunch hall and main reception area including the principles office! With original weapon types that will blow you away and character models that will make you smile this is sure to be one of the hottest new indie games to watch out for!
After one weeks work this is what we have already! check us out here Moddb.com 

We are currently looking for dedicated members that are able to get the job done, we are in need of the following positions;

  • Programmer, who has a extensive knowledge of how to use Kismet also script writing.
  • Texture Artists, you must be able to texture in a cartoon style much like the TF2 texturing.
  • 3D Prop Modellers, must use 3ds max and have a decent level of modelling skills
  • Unreal III Level Designers/Mappers. Must have a extensive knowledge of the Unreal editor and other useful software.


The plan for the game is to create the first map and have all props and characters completed and in engine to release a alpha beta map test open to everyone. If the first map proves to be successful we will continue work and complete the on-line multi-player and then create a single player campaign.

All positions are none paid jobs but the opportunity to create some really interesting portfolio work is there, if the game proves to be successful then we may look into publishing it but that is not going to be discussed until a working beta of the game is completed.

Please if you are interested contact us via originalstudiosteam@gmail.com or post a comment on the page, hope to hear from you soon.

Thom Maggs

Post comment Comments
The_ewok
The_ewok Apr 16 2010, 3:30am says:

looks nice!

+1 vote     reply to comment
Dreads.maggs
Dreads.maggs Apr 16 2010, 7:24am replied:

Thank you The_ewok hope you will stick around as we release more content in the coming weeks.

+1 vote     reply to comment
AaronLewis
AaronLewis Apr 16 2010, 6:21am says:

Unsure If Im up to standard, but with the style I should be. I can prop model and I am using 3Ds Max. Want me to makea model for an application?

+1 vote     reply to comment
Dreads.maggs
Dreads.maggs Apr 16 2010, 7:23am replied:

Please do shallows, email them to us at originalstudiosteam@gmail.com please make sure they will be things related to the game though things such as desks, chairs, lockers that sort of thing would be a great look to see what you can do. Hope to hear from you soon.

Thom

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Apr 16 2010, 7:50am says:

Looks cool.

+1 vote     reply to comment
Dreads.maggs
Dreads.maggs Apr 16 2010, 10:36am replied:

Thank you very much. Hope you will keep tuned and follow us as we progress!

+1 vote     reply to comment
leilei
leilei Apr 16 2010, 10:27am says:

you'd better have simulated, functional playgrounds

playground fun is one thing an adult can't do anymore, being too big for slides, swings, monkey bars, etcetera

No offense but those sculpts look terrible. Try modeling low poly quad-only meshes first with a focus on topology, then sculpt upon those. Don't forget to put edgeloops where joints meet

Also, add candy to give a strange 'sugar rush' power for faster running and attacking but at the side effect of making too much noise.

+1 vote     reply to comment
Dreads.maggs
Dreads.maggs Apr 16 2010, 10:35am replied:

Thank you for your comment, I will speak to the modellers and discuss that further with them, however as the screen shot says it is only a WIP not a finished product, but really thank you very much for your input. Also the playground will be a feature of the game, the map is being designed for that particular level as we speak. It will indeed have a play park with slides, swings and all that jazz and we will work on making those functional to interact with the players.

+1 vote     reply to comment
AaronLewis
AaronLewis Apr 18 2010, 5:32am replied:

I can see chasing someone and trying to jump over a swing but tripping on it.

+1 vote     reply to comment
itsjustguy
itsjustguy Apr 16 2010, 10:56am says:

Oh...this is gonna get so much contraversy

+2 votes     reply to comment
wazanator
wazanator Apr 16 2010, 11:00pm replied:

Was thinking the same thing. Wait till some over reactive parents find out about this.

+1 vote     reply to comment
chaklong
chaklong Apr 16 2010, 12:54pm says:

LOL! NICE!

+1 vote     reply to comment
Brettzies
Brettzies Apr 16 2010, 6:40pm says:

cool. i wonder if "grade school warfare" rolls of the tongue better then elementary school warfare. It's a play on Modern Warfare correct? Modern and Grade School have the same number of syllables. Just a thought.

+1 vote     reply to comment
Dreads.maggs
Dreads.maggs Apr 16 2010, 6:55pm replied:

We are happy with our name atm you can always call it ESW for short if that helps, I am glad you like the game so far please do keep checking us out we will be releasing new content regularly so keep your ears peeled.

Thank you for the support all.
We will get you the first beta map as soon as we feel it is ready for you lovely people to test out.

+1 vote     reply to comment
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Elementary School Warfare
Platform
Windows
Developer & Publisher
The Original Studios
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Release Date
TBD
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Elementary School Warfare
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Unreal Engine 3
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