The lone survivor of a horrific alien infestation finds himself confronting a new nightmare. No one expects to come in contact with the marker without being affected. Battling dementia, hunted by the government who want to pry open the secrets he has, and haunted by visions of his dead girlfriend... Isaac will do whatever it takes to save himself.

LegionIscariot says

7/10 - Agree Disagree

You see Isaac's face way too much. Isaac talks way too much. I prefer him as a silent protagonist.
I saw the Isaac in DS1 as a mysterious, in control, focused guy.
The voice actor doesnt do a bad job at all but Isaac talking adds nothing to the game for me. It takes things out.

Chapter transitions are much smoother. Too smooth. In fact there are no transitions at all. In the first game you used the train to get to different parts of the ship.
Here you just see a text pop up saying "Chapter..." which is pointless because you hardly notice.

The pacing is not as good as the first game.
The side characters are not as memorable.
They introduce some new enemies, but nothing special.
Your suite doesnt upgrade in a linear fashion anymore which is unfortunate. It gave a better sense of progression.
Even the way the shop itself works has changed for the worst.
They also pointlessly changed some of the controls. You'll get used to it but what was the point of changing it.
My problem is not that there were changes. We need change. But the changes need to be improvements.

The zero-gravity sections are good. You dont jump from surface to surface, now you actually fly and move about freely.

Still a good game but not as good as the original.