Hello everyone, just finished the 4th level, which takes place just after the first "cutscene". Levels will get harder and harder as you advance !
Also, I implemented a simple "door keeper" system, just like in Super Mario 64 (Bob-ombs). If you find a closed door, that means a guard is hiding around.
You'll have to find him in order to pass, he'll kindly open the door for you !
As always, if you've got any suggestions/ideas, feel free to post it in the comments.