Since we last posted news we've been up to a lot of work. First we started working on a new level. It's a level outside that features a mine. You can check out some of the screen shots on the images page. We also started work on the crossbow; it's almost finished. We also adjusted the timespan after death so you can see some pretty cool deaths.
While we are making progress, we took some steps back in production. We scrapped our older character models and started on some newer ones. The main character mesh is complete; all we need to do now is integrate it into the game.
Progress is slightly slower than we wished because two of us are full-time students this summer. Congrats to Jared though, who is graduating at the end of August!