As some would call a surprise collaboration; Roger Hicks (rComplex) and Paul Veer (animator of Super Crate Box) have teamed up to tell the story of "Celestial Mechanica." Celestial Mechanica delivers a mixture of action, puzzle, exploration and adventure while sporting the awesome "pixely-goodness" you've come to expect from Paul Veer and "sexy ear candy" from Roger Hicks. For patches, gameplay videos and reviews check rekcahdam.com.

KingBork says

3/10 - Agree Disagree

The game has simple but very nice looking graphics reminicent of the 16-bit days. The music is nice aswell but the gameplay isnt up to the same standard.

Its a platformer. but it lacks the fun factor of the big games in the genre. This mainly is due to one thing... Tardy camera. Instead of being constantly centered on the player it lags behind abit making jumps between platforms harder than they need to be. This is especially annoying when a missed jump can kill you.

There is no limit to how many times you can die, you always respawn at the spot where you entered the area. But the respawn isnt instant like in super meatboy, the camera scrolls from the place of your death to your player. You can actually die again while this is happening believe it or not because youve already respawned even if you aint in the cameras field of view.

The story is also so bad its bad, dialog is the same. But who plays a platformer for its story.