Adventure Craft is a procedurally generated top down multiplayer adventure game inspired by games like Terraria, Starbound and Minecraft.

Post news Report content RSS feed Large Map Generation Testing with 3 biomes

Today I tested the variations that I could get out of a few biomes in their current configuration. Then I stitched them together to generate a large map with some good results!

Posted by on

I have still been working in the green lushy biomes this week. The forest, marsh and mushroom forest. I'm playtesting them a lot and working out a good balance of object values to achieve a good look and feel. This will be helpful as i create more biomes to have a good idea of some standard values to start from. I also wanted to see how varied a biome would look when generated multiple times using the same values. Still some work to be done there but the current results are pretty good especially when you are zoomed in during a playtest. I stitched them all together to see what a large map would be like at the moment.

I also redid my current giant green mushroom and created two variations. I like to have a minimum of three variations for any significant environmental element.


Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Adventure Craft
Platforms
Windows, iPhone, iPad
Engine
Custom
Contact
Send Message
Release date
Game watch
Start tracking
News
Browse
News
New
Post news
Share
Related Games
Adventure Craft
Adventure Craft Adventure
Related Groups