Torque X is designed from the ground up to harness the power of XNA. Written entirely in C#, the result is an extremely powerful and flexible 2D & 3D game engine. You can code in C#, then run your game in Windows or on your own retail XBox 360 using XNA Game Studio 3.1 and XNA Creator's Club. Torque X is loaded with systems that make debugging, journaling game events and testing features much easier than with XNA Game Studio 3.1 alone. As of February 28 2011, Torque X will no longer be updated but will still be available for purchase from Garage Games.
The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your engine. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your engine profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.