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Spiller is an close source game-making library. Written entirely in Java, and designed to be used with free development tools such as Eclipse, Spiller is easy to learn, extend and customize. It has been developed so the games made with it could be run within any Android Device despite their Android version or hardware specifications. It has been developed using Android 2.3.3 libraries, but it shouldn’t give any trouble under Android 2.2 For the implementation of the main graphic system I use OpenGL and hardware accelerated system (which uses the GPU).
The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your engine. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
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We recommend you link to your engine profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit page which has plenty of random site graphics to use.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.