This game engine supports PC, Linux, Mac, Mobile, Web, Handhelds and Dreamcast. It is a 2D/3D toolkit that allows the user to create their own games with ease and test them with the push of a button!
The time has finally come, we have a fully working toolkit that is powered by opengl and boosted by Pulse Databases.
Posted by steadi on Feb 21st, 2013
What Is Game Of Engines?
Game of Engines is a game development toolkit that contains: a level editor, asset manager, game engine and lua script editor. It is designed for 2D games but powered by a 3D background.
What Engine Does Game Of Engines Use?
The game of engines official toolkit uses the brand new LightEngine to power it's games. LightEngine is powered entirely by OpenGL so we have reduced all of the Qt dependencies. The engine also uses lua scripting to power it's games and comes with:
What's New In 1.2?
Game Of Engines now has a fully working toolkit and game engine and we have reached a point where we are happy to say that it is fully releasable. Here are some of the awesome changes that have been made:
What Platforms Are Supported?
As version 1.2, you can use the toolkit on Mac, Windows or Linux and you can play your game on Windows, Mac, Linux AND for the first time - the palm.
We Don't Believe You, Can We See A Screenshot?
Why of course you can:
When Do You Plan To Begin Work On The Next Version?
I am taking a short break on toolkit development, I am going to create some games with it and generally chill out for a while. Have no fear, development will resume for iOS and other platforms later in the year. Thanks to all our supporters!