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This game engine supports PC, Linux, Mac, Mobile, Web, Handhelds and Dreamcast. It is a 2D/3D toolkit that allows the user to create their own games with ease and test them with the push of a button!
Check out some of the awesome stuff that have been put into game of engines version 1.0.5!
Posted by SamSky on Nov 16th, 2012
What is game of engines?
Game Of Engines is a game engine and a level editor combined. You can consider it more of a toolkit than it is an actual engine. It was created to create high powered indie games by giving the user some of the best technology around in order to create games.
What engine does Game Of Engines use?
Game Of Engines currently uses the Casino Royale game engine to power it's creations - The Casino Royale engine has lua script support which is something that we have strongly tried to integrate into the toolkit for 1.0.5. The engine can run your games at high speeds without the need for a game loop to run. At the moment, you can go with the simple action based events or try and create your very own game loop.
What is new in 1.0.5?
Sooo much is new with this version. There is soo many new features that I will not even bother to try and explain them so I will give a short list:
There is loads more features than above but you get tired of writing them all out, Here is a picture of the 1.0.5 toolkit running:
What platforms does Game Of Engines support?
Version 1.0.5 of the toolkit can be run on Windows,Mac,Linux and WebOS. The games you create can be ported to Windows,Mac and Linux also. This means you can go wild and create games without worrying about all of the porting issues when working with a specific platform. Here is a pic of a small game I created working on Windows:
When do you plan to begin work on the next version?
Soon as I finish this can of monster!