This is an archive of various graphic and value editors for Ultima 8.
Here are a few tools and documents which I've made for Ultima 8. I don't really play this game or have much interest in it anymore, but I thought I'd make this stuff I've done available for other people to use. You can check out my old Ultima 8 page if you want, it's no longer being updated though.
The first zip file (u8_unreleased.zip) contains all of my older DOS tools with source code (note that this code is DAMN old!) as well as various documents explaining Ultima 8 file formats, etc. The zip file contains:
- Ultima 8 Graphics Viewer v1.22 (unreleased) + source code (Microsoft Visual Basic 1.0 for DOS)
- Ultima 8 Character Editor v1.11 + source code (Microsoft Visual Basic 1.0 for DOS)
- U8Flag v1.05 (unreleased) + source code (Borland Turbo Pascal 7.0 for DOS)
- Ultima 8 Cheat Menu Editor v1.02 (unreleased) + source code (Microsoft Visual Basic 1.0 for DOS)
- Ultima 8 Graphics Format v1.05 (unreleased)
- Ultima 8 Map Format v1.11 (unreleased)
- Ultima 8 Cheat Mode v1.05 (unreleased)
- Ultima 8 NPCs v1.01b (unreleased)
- Ultima 8 Weapons And Armour v1.10b (unreleased)
- And some other unreleased miscellaneous documents on various other file formats
The second zip file (u8_unreleased_windows.zip) contains source code (Microsoft Visual Basic 6.0) for a few Windows based Ultima 8 tools which I started on but never finished. Included in these tools is a more advanced graphics/shapes viewer and a (kinda working) map viewer.
Before downloading these files, please note that I AM NOT SUPPORTING THIS AT ALL! I haven't touched this stuff for years! Now here are the download links:
u8_unreleased.zip (175KB)
u8_unreleased_windows.zip (699KB)
I recommend visiting The Pentagram Project. These guys have FAR surpassed my progress with hacking Ultima 8 and are working on an Ultima 8 engine which will run on modern operating systems including Linux, Mac OS X, and Windows.
http://members.westnet.com.au/madhatter13/