Sneak or blast your way through 3 new levels as you infiltrate a captured weapon's lab in search of an experimental weapon. But be careful, because patrolling enemies are at the ready to call in reinforcements at a moment's notice.
Experience new gameplay mechanics, a silenced pistol created by DoomMarine23 (as well as other assets), and a new, surprise weapon-- just for this mod!
TUROK 2: INFILTRATION (GOLD++ EDITION)
FEATURING NEW WEAPON MODELS AND AUDIO BY DOOMMARINE23, AND:
- A NEW, LINEAR CAMPAIGN FOLLOWING 'TUROK 2: BESIEGED'
- THREE NEW BLENDER-MADE SINGLEPLAYER MAPS
- ENHANCED STEALTH GAMEPLAY
- REBALANCED WEAPONS AND MOVEMENT
- A NEW, POWERFUL WEAPON
PATCH NOTES (GOLD++):
- Save game loading crash fixed
- Textures in Villa.map fixed
- Credits updated
- Fixed SFX trigger ignoring controller
Install by unzipping the .zip and placing the .kpf mod file into "/mods" in your Turok 2 Directory. Uninstall by removing it.
Silenced Pistol Model and SFX, Tranquilizer Scope, and edited Adon voice line provided by DoomMarine23.
Created through the support of the Turok Forums/Discord Community, Nightdive, the original dev team, and friends.
FYI for those who just downloaded. The mod has been updated to include some new models and sound effects. The latest is Turok_2_Infiltration_GOLD.3.zip which is the "GOLD + EDITION".
Gold++ Edition is now out! I highly recommend updating to it, as it fixes a crash that was left in Gold+ Edition that occurred whenever you loaded a save, and fixes some texture problems in the first map.
(12/1/2021 edit): New upload patches a credits typo and fixes controller support.