After a long hiatus from this mod I've returned to rectify a few things that a lot of you have been complaining about. This will more than likely be the last patch for T2A unless some kind of game crashing bug is found. I hope this puts any issues that you guys may have had to rest.
Installation:
Step 1 - Make sure Turok 2 Ascension v1.0 is fully installed first. *THIS IS ONLY A PATCH AND REQUIRES THE FULL INSTALLATION OF TUROK 2 ASCENSION 1.0*
Step 2 - Unzip all the contents found in the "Turok2Ascension_v1.1_PATCH.zip" file into the mods folder where Turok 2 Ascension v1.0 is located.
Step 3 - Play the game as usual.
Changelog:
The Firestorm Cannon's Overkill Mode now works properly and can be toggled on and off.
Added the "call dashon" and "call dashoff" console commands to enable or disable Quick Dashing capabilities.
Added the "call airdashon" and "call airdashoff" console commands to enable or disable Quick Dashing capabilities while off the ground.
Added the "call taunton" and "call tauntoff" console commands to enable or disable voice over Kill Taunts.
Added the "call lowhealthon" and "call lowhealthoff" console commands to enable or disable Low Health Warning Signs.
Evil Possessed Soldiers no longer shoot shotgun blasts and instead shoot single bullets when attacking.
Evil Possessed Soldiers can only be spawned in 1 or 2 at a time and can no longer be spawned in 3 or 4 at a time.
Toned down the amount of blood spawned in general to smooth out frame rate issues.
Toned down the amount of gibs spawned when enemies are blown to pieces to smooth out frame rate issues.
Restored the original look of the stream of brain goo spawned by the Cerebral Bore when drilling into an enemy's head.
The player's Ground Pound recharge time has been reduced to 5 seconds instead of 10.
I cant place the blue feather in talisman room (lvl 3). The feather is in my intentory but the game doesn't recognize it. I tried everything (reload,restart game and PC)