Update for the Touhou X Command and Conquer Project Multiplayer Demo. *!* This is a standalone patch. You don't need to download previous versions for it to work.
Touhou X Command and Conquer Project: War of the Rice ver.0.013
==For those who have previous versions==
Please delete the desktop icon prior to installing the update. Delete the start menu folder if your version is 0.01.
==How to run the game==
-Simply open the desktop icon that has "Touhou X Command and Conquer" in its name or look for a Remillia icon.
-You can also run the game by going in the start menu, look for the folder that has "Touhou X Command and Conquer" in its name and click where the Remillia icon is
-You can also go to the installed directory folder (should be in RA2) and double click "RunAres.bat"
-New modes: Battle (Night), Free for all (Night)
-New Map: Sanzu River(4v4)
-Removed a residual debug code where Udonge used elite weapon even when not at full power
-Truly fixed Antares' targeting problem where it attacked land units with its missiles
-Reworked Mimi-chan's effectiveness against certain objects
-Corrected a few missing strings.
-Fixed a crash where Reimu had no projectile image when firing her primary weapon upon full power
-Fixed an issue where buildings did not show up properly after being revealed
-Reworked effectiveness of Flower Tank's cannon
-Increased Flower Tank's normal cannon damage from 75 to 90
-Increased Mammoth Tank's normal and full powered cannon damage from 100 to 110
-Rate of Fire of Light Tank reduced from 40 to 30
-Reduced Light Tank's cannon damage from 30 to 25
-Hanabis can now pick up its own target but not when friendly units are in its range.
-Hanabi's cannon is louder and can be heard further away
-Devil's Breath now has a new firing sound
-Power Up Speed bonus reduced from 1.2x to 1.1x
-Power Up Rate of fire bonus increased from 0.8x to 0.9x
-Increased Guard Tower's health from 300 to 375
-Fixed a graphical problem where the fireworks animation played on all of Utsuho's weapons over their respective animations
-Onbashira Tanks now fire twice
-Damage of Onbashira tanks reduced from 150 to 100; 175 to 125 at full power
-All basic infantry except Moon Rabbits' damage reduced by 1
-New laser for Marisa that damages things along a path
-Added (temporary) icons for all infantry unit except the war bear
-Satori now detects objects properly
-Almost every Scarlet Devil Building now consumes 20 power more
-Scarlet Devil Turrets now consumes 5 power
-Kennels consumes 3 power more
-Goliath Doll takes 10 more damage overtime
-Apollo 13 damage reduced from 675 to 525
-Abyss Nova damage increased from 450 to 500
-Reworked Threat rating for each unit
-Cloak sound volume reduced but can be heard further away
-Mini Suikas no longer self-heal
-Suika can now move across water
-Reworked effectiveness of most danmaku bullets.