This submod fixes any errors, bugs of Total War Rome II: Radious Mod (Compatible with 2024 update of main mod).
First of all, a great thank to Anathasios95gr on Steam who released an Ultimate Fixes for Total War Rome II vanilla, then I reused his fixes for this Radious mod. So here is the list of the fixes:
From Anathasios:
- Returned Hellenic military port building icon to Hellenic, Eastern factions, returned Roman Town (Shieldmaker & Blacksmith) building icon to Roman factions.
- Corrected name “Bucoli” to “Bucolus” (Βουκολος) [ALL]
- Corrected tpy of Samnite Wars to 4 [PRO]
- Fixed incorrect descriptions of units, buildings.
- Fixed hellenic_thracian_1 helmet bugged crest placement.
- Fixed colour of Olive and Glass resource settlement buildings.
- Fixed Parthian swordsmen using axe weapons.
- Fixed misleading shields of Cretan archers: removed for now [GC, IA, CIG].
- Fixed floating spear of Ariovistus and Boduognatus in battle [CiG].
- Fixed clipping scarf of Caesar [CiG].
- Fixed incorrect greaves of Mark Antony [IA].
- Fixed incorrect greaves in battle of Lepidus [IA].
- Fixed unit cards of Praetorian Guard (not be used), Royal Sassanian Archers [ED].
- New variantmeshdefinition 3c_pal_officer_lowtier_camel (spear and round shield).
- Fixed missing shield from unit card of Auxiliary Thracian Light Cavalry [ED].
- Fixed missing shield colours from mask of unit card of Mercenary Thracian Horse Skirmishers and Light Cavalry [ED].
- Fixed 3c_rom_general_1_campaign and 3c_rom_general_11_campaign general models missing cloak [ED].
- Fixed irrelevant tribal shield patterns of roman Scutarii cavalry [ED].
- Fixed incorrectly aligned shield patterns of Auxiliary Swordsmen [ED].
- Fixed armour of Mercenary Sileraioi Hoplites in battle according to stats and unit card [ROTR].
- Fixed clipping ear through helmet bug of: Iapygian Hoplites, Iapygian Noble Hoplites, Etruscan Heavy Hoplites, Mercenary Sileraioi Hoplites [ROTR].
- Fixed clipping ear through helmet bug of Greek generals on campaign map [ROTR].
- Fixed unit card of Pergamenes Noble Cavalry (correct is chainmail instead of bronze).
- Fixed campaign and battle models of an iberian female general (dk_fem_ibe_general_02) being swapped.
- Fixed disappearing legs of a civilized female general on campaign map (dk_fem_civ_general_01_campaign)
- Fixed cloak type of a Kushite female general (dk_fem_afr_general_03) [GC].
- Fixed vanishing crown of “Armenian queen” model (crown slot had probability set to 0,7) [Not used in game].
Bonus:
- First Cohort and Eagle Cohort standard-bearer carry eagle emblem.
From this author:
- Reduced yellow color of Lepidus' Rome faction.
- Changed rome_javelin_precusor to rome_iron_javelin of Auxiliary Iberian Swordsmen.
- Fixed Cylician Pirates carry pilums but throw regular javelins, also changed unit icon of Cylician Pirates.
- Fixed Shield pattern bugs of Desert Hoplites, Armoured Desert Hoplites, Heavy Desert Spearmen, Mercenary Ma'rib Guard, Sabaean Swordsmen.
- Fixed unit icons of Demotikon Pezon, Heavy Legionaries, Evocati Augusti, Auxiliary Betica Cohort.
- Fix unit names, short description textboxes and recovered hidden Greek & German characters.
Bonus:
- Thorax Hoplites can be recruited in Level 3 Hoplite Barrack.
- Pikemen carry pikes when not in Pike Phalanx (Pikemen start battles with pike) by Boicote on Steam.
- Created submod that returns Forced March and Double Time stances.
- Created submod that brings the previous faction colour of Egypt (the current faction colour of Egypt is as same as the Athens one).
Thanks for reading and download, Hope you enjoy this submod :). This submod will be update if there are still bugs, errors of the main mod, please don't forget to recheck this post. And don't be afraid of mod conflicts, this submod still work well if you put it over 2 or 4 parts of Radious mod.
Recommended submods:
- Night Attack for Carthage faction, download link:
Downloads - Night attack for Carthage faction mod for Total War: Rome II - ModDB
- Factions can sack, loot, liberate, join confederation, make satrapy/client state, download link:
- For more realistic battle, remove flammable javelin/arrow (mounted units) & explosive round:
- For better bronze armours, helmets,... visual (True Bronze Alpha) by Treccboi, mod conflicts don't affect main game, download link:
True Bronze ALPHA - Skymods (smods.ru)
- Unique Trait Icons by Boicote on Steam, download link:
Unique Trait Icons - Skymods (smods.ru)
Update 1:
- Reverted Empire Divide icon style to Grand Campaign style of units: Auxiliary Thracian Light Cavalry, Mercenary Thracian Horse Skirmisher, Mercenary Thracian Cavalry, Royal Sassanian Archers.
- Refilled missing icon masks of units: Sarmatian Axe Band, Chosen Sarmatian Infantry, Sarmatian Veteran Spears.
- Reduced darkness of Etruscan Thorax Pikes icon mask.
- Reskined Palmyrene Palace Guard unit icon (because Hirpinian Warriors unit icon with wolf pelt, spear looks not suitable to this unit).
- Reskined Sogdian Warriors unit icon carries axe and wears scale armour.
- Changed Hippotoxotai unit attribute_group from heavy_cavalry to missile_cavalry (enable Hippotoxotai to perform Parthian shot).
- Fixed grammar mistake of unit short description textboxes of Auxiliary Betica Cohort, Armenian Phalanx.
- Recovered Greek characters to some more Greek, Thracian unit short description textboxes.
Update 1.2:
- Fixed unit icons of Pergamenes Thorax Phalangitae, Attalid Basilikoi Guard, Romaikon Infantry.
- Reskined Polis Militia unit icon (because the old one looks so bad).
- Fixed more unit short description textboxes.
Update 1.3:
- Changed "primary_missile_weapon" of non-Roman units from pilum to javelin, except Romaikon Infantry, Italian Legionaries, Illyro-Italian Infantry Cohort.
- Fixed Cretan Toxotai misleading bow during combat, shield of these units is also removed because it affects to combat animation.
- Reskined Militia Phalangitae model and unit icon, this unit now equip small shields, pikes ang Greek swords, daggers. This unit no longer equips long swords and hammers.
- Fixed Parthian Swordsmen wear Thracian helmet and Armoured Shotel Warriors wear Celtic, Roman helmets.
- Fixed Spears of Zeus-Ammon misleading sword.
- Fixed Logades throw pilum, carry gladius. Logades now carry javelins and Greek swords. Change Logades historical description textbox.
- Reverted Logades, Romaikon Infantry voice from Roman to Greek.
- Fixed Attalid Royal Guard throw pilums.
- Readded Pergamenes Heavy Infantry missing javelins.
- Changed Pergamenes Heavy Infantry animation from rome_man_sword_shield to rome_man_axe_shield.
- Fixed Thureos Swordsmen carry Eastern swords, now this unit carry Greek swords.
- Changed Mercenary Hoplites armour from "leather" to "spolas".
- Reskined Persian Scythed Chariots wear scale armor and refilled unit icon mask to this unit.
- Reskined unit icon of Lonchophoroi Cavalry, Pergamenes Thorax Swordsmen.
- Fixed unit icon mask colour of these units: Ancyran Epilectoi, Galatian Klerouchoi (Galatian Swordsmen), Pergamon Heavy Infantry.
- Cleaned unit icon background of Mysioi Slingers, Macedonian Heavy Infantry.
- Refilled missing unit icon mask to these units: Olympias Defenders, Pyrrhus's Sons, Macedonian Royal Guard, Eukratides's Horse, Lion Warriors, War Dogs (Empire Divided), Celtic Warhounds & Wolfhounds (Empire Divided).
- Reduced darkness of unit icon mask of Perso-Hellenic Pikemen.
- Fixed more unit names, unit short descriptions textboxes.
Update 1.4:
- Changed "primary_missile_weapon" of Cyprus Infantry from pilum to javelin.
Update 1.5:
- Fixed Corinthian Allies carry gladius, pilum. Now this unit carries xiphos, regular javelin.
- Readded missing javelin to these units: Kourion Heavy Infantry, Cyprus Infantry, Royal Cyprus Infantry.
- Reverted "primary_missile_weapon" from javelin to pilum of Illyro-Italian Infantry Cohort.
- Fixed Illyro-Italian Infantry Cohort carries small Italic shields, now this unit carry scutum shields.
- Fixed Etruscan Peltasts slash with spears during melee combat by replacing spears with swords.
- Fixed Corinthian Allies unit icon.
Update 1.6:
- Fixed Illyro-Italian Bow Auxiliaries misleading bow during combat, shield of this unit is also removed because it affects to combat animations.
- Fixed Veteran of Italic War unit icon mask.
- Changed Wolfhounds unit icon from "Roman War Dogs" to "Celtic Savage Dogs".
- Fixed Italian Veteran Swordsmen unit icon mask.
- Fixed Egyptian Armoured Spearmen unit icon.
- Fixed Elephant officer weapon glitches of these units: African War Elephants, Indians War Elephants, Armoured Indian War Elephants, Mercenary Syrian War Elephants with new compiled table animation: ele_officer_animation_table.txt.
- Reskined Hanno's Pride model and unit icon with replacing armoured Indian elephants of Hanno's Pride with tower African elephants and replacing Corinthian helmets of the elephant crews with Thracian - Lybian helmets (Because we can't find any Asian or Indian elephants, which have a tall forehead and small ears in Africa continent and elephant crews wear Corinthian helmets may accidentally attack squadmates or lose control of the elephants due to lack of vision).
- Fixed Hanno's Pride elephant officer animation bugs.
- Replaced Greek officers with African officers of African War Elephants.
- Removed linothorax of Kushite African War Elephants crews and readded linothorax to Carthaginian, Ptolemaic Egypt African War Elephants.
- Changed Indian War Elephants (Empire Divided) unit icon from "Armoured Indian War Elephants" to "Indian War Elephants"
- Changed some steppe axe, club units animation from "rome_man_sword_shield" to "rome_man_axe_shield".
- Refixed Logades, Romaikon Infantry speak Roman voice.
- Replaced Cilycian Pirates' thrusting hammers with daggers.
- Reskined shield of Palmyrene Palace Guard unit icon.
- Fixed more unit names, short description textboxes.
Bonus: Added Auxiliary African Elephants (Empire Divided) to Rome (Empire Divided), Gallic Rome, Palmyra in custom battle.
Update 1.7:
- Fixed Iolei Secessionist, Tribal Council factions recruited Greek units.
- Removed, switched Hollow Square formation to Square formation (Hollow Square formation bring equipment glitches to spear-shield units and worse than Square formation).
- Removed misleading shield of Galatian Spear Loyalists.
- Fixed Germanic Pikemen speak Roman voice.
- Fixed wrong Steppe War Dogs (Empire Divided) unit icon.
- Changed Etruscan League "diplomacy_culture" from "rom_Barbarian" to "rom_Roman".
Update 1.8:
- Important Fix: Removed the change Etruscan League "diplomacy_culture" from "rom_Barbarian" to "rom_Roman" (because it breaks the campaign, sorry for my mistake).
- Fixed Nubian Armoured Spear unit icon.
- Fixed Barcanian Horsemen unit icon mask.
Update 1.9:
- Fixed Mysioi Slingers used sword-shield animation to sword-animation during melee combat.
- Fixed wrong colour of Cyprus Toxotae unit icon mask.
- Fixed more unit names.
Update 1.10:
- Fix misleading bow during combat, shield of this unit is also removed because it affects to combat animations of these units: Armenian Heavy Archers, Saka Haumavarga Archers, Cyrene Royal Archers, Cyprus Toxotae, Scythian Ambushers, Galatian Bowmen, Dacian Noble Archers, Boii Veteran Bow Hunters, Spartan Archers, Persian Immortal, Takabara Infantry, Machimoi, Toxotae, Arabian Archers.
- Reskin Cyprus Toxotae and Machimoi Toxotae
- Changed Sparabara Infantry to Bow Infantry (this unit is missile unit, they can't be infantry).
- Changed Persian Noble Archers unit animation from "rome_man_bow" to "rome_man_bow_spear".
- Removed unnecessary Unit Ammunition info of Roman and Etruscan spear units.
- Added missing javelin to Etruscan Reformed Infantry, Etruscan Revered Thorax Swordsmen.
- Fixed Italian Royal Spears unit icon.
- Refixed Veterans of Italic Campaign unit icon.
- Fixed Akragantoi Hoplitae unit icon mask.
- Changed helmet type from Corinthian helmet to Pylos, Thracian, Attic helmets of Spartan Archers (Because archers shoot targets inaccurately due to lack of vision).
- Changed from Kopis to Celtic swords and Xiphos of Pontic Swordsmen like historical description of this unit.
- Fixed Slave Slingers can't be recruited at level 1 Farmstead and Settlement.
- Added missing unit short description textbox for Philioi Thureophoroi.
- Recovered missing unit short description textboxes for Attalid Basilikoi Guard, Attalid Royal Phalagitae.
- Fix more unit names and short description textboxes and historical description textboxes.
Bonus:
- Slave Javelinmen can be recruited at level 1 Craftsman's House.
- Added "Scare" ability to Galatian Celestial Abyss due to the lion turncoats of this unit.
- Add Etruscan Honoured Cavalry, Italian Noble Swordsmen to Tarchuna general units in custom battle.
Update 1.11:
From Anathasios:
- Fixed cranes submerged in the sea during port construction animation (changed animation from “building” to “port”) [ALL].
- Fixed eastern palaces preventing the construction of various other buildings in the same settlement (corrected the building instance to rom_Governor) [ALL].
- Fixed displayed campaign building model of Hieron ton Megalon Theon, Nymph and nomadic religious
- buildings including Kurgan Field of ED [ALL].
- Fixed spice resource settlement buildings not receiving bonus from effects targeting minor settlements (missing building_set) [ALL].
- Fixed missing construction cost reduction bonus of adobe industrial buildings [ALL].
- Fixed barbarian military buff building chain (Warrior Lodge) not receiving bonus from effects targeting buildings [GC, CiG, HATG, IA].
- Fixed grain trader buildings of african factions (mainly Kush) missing resource requirement, incorrect building instance and audio.
- Fixed missing availability of mines to Greek and punic factions [HAtG].
- Fixed missing Tophet religious building availability to Carthage [HAtG].
- Fixed incorrect food consumption value of research (Muse) and military buff buildings [WoS].
- Fixed incorrect icons of level 4 military training buildings [WoS].
- Fixed incorrect (roman instead of Greek) long description of cavalry and ranged buff buildings [WoS].
- Fixed santitation chain (Greek, barb and eastern) not preventing fires and plagues (cdir event missing building entry) [WoS].
- Fixed incorrect historical description of barracks [WoS].
- Fixed swapped effects of two building levels in the bronze workshop settlement chain and wrong values for bronze armour upgrade [WoS].
- Fixed some barbarian and eastern buildings not receiving bonus from effects targeting building sets [WoS].
- Fixed the missing building_set value of all building chains which resuted in effects not targeting them (and changed settlement building set according to whether it’s city or town) [ED].
- Fixed level 1 and 2 sassanid military building garrison inconsistencies (incorrect garrison upgrade according to level) [ED].
- Fixed short description swap of eastern siege buildings [ED].
- Fixed missing road bonus from level 4 and 5 greek cities [ROTR].
- Fixed incorrect icon of barracks and military training buildings of Roman Republic [ROTR].
- Fixed industrial pottery building branch preventing the construction of horn maker building branch in the same settlement (and vice versa, wrong building instances) [ROTR].
- Fixed building audio of barbarian industrial chain (inv_new_barb_industry) [ROTR].
- Fixed Scriptorium (level 3) requiring resource instead of Tabularium (level 4) [ROTR].
- Fixed many ROTR buildings not receiving bonus from effects targeting specific building sets including most military buff, recruitment and siege building chains not receiving bonus from effects targeting military buildings [ROTR].
- Fixed sanitation buildings of ROTR not preventing fires and plagues [ROTR].
Buildings – Units
- Fixed level 4 roman port allowing recruitment of Onager instead of Quinquereme - Roman Onager (CiG_Rom_Onager_Five) [CIG].
- Fixed roman artillery recruited from incorrect port (patrol instead of military) [CiG]
Factions
- Fixed flag of Armenia’s civil war and secession factions [GC].
- Fixed missing faction group of
civil war and secession factions of: Cimmeria, Colchis, Kush, Masaesyli, Massilia, Nabataea, Saba, Pergamon [GC].
Aorsoi, Catiaroi, Dahae, Rhodos, Siraces, Thyssagetae [GC].
civil war and secession factions of: Arverni, Nervii, Rome, Suebi [CiG].
civil war factions of: Arevaci, Carthage, Lusitani, Rome, Syracuse [HAtG].
Helvetii, Hirpini, Histri, Nurrensi, Sikelians [ROTR].
all rebel factions [GC, ED].
- Fixed missing faction group effects for these faction groups: Germanic, Massilian (Greek) [CiG] (add more than agent protection later).
- Fixed incorrect government type of:
Athens, Cyprus, Libya, Massilia, Nova Carthago, Trapezos, Rhodos [GC] Rome and Greek city states in the Prologue [PRO], Massilia [CiG] Emporion, Gaetuli, Garamantia, Libya, Massilia, Masaesyli, Massyli, Mauri [HATG], Civil war and secession factions that need unique leader traits and names (Kush, Saba, Masaesyli, Nabatea).
- Fixed missing terrain immunities of:
Aorsoi, Egypt’s secessionists, Carthage secessionists, Iceni secessionists, Suebi civil war and secessionists, Boii secessionists, Nervii secessionists, Roxolani civil war and secessionists, Royal Scythia civil war and secessionists [GC], Corieltauvi, Dum(n)onii, Egypt civil war and secessionists, Helveti, Iceni, Marcomanni civil war and secessionists, Nori, Iceni civil war and secessionists, Parthian civil war and secessionists, Raeti [IA].
- Fixed missing provincial attribute bonus for desert kingdoms faction group [GC].
- Fixed names and traits given by the government types of: Kush (King -> Qore, Queen -> Kandake), Masaesyli (King -> Agellid) [GC].
- Fixed Suebi having Roman civil war faction as civil war faction (faction_civil_war_setups) [CiG].
- Fixed faction colours of Syracuse civil war factions [GC, HATG].
- Fixed faction colours of Syracuse [HAtG].
- Fixed missing effects of HATG minor faction groups [HATG].
- Fixed faction group of Nabatea in IA (from African to arabian) [IA].
- Fixed missing provincial attribute bonus to the Greek, barbarian and Persian faction groups [WoS].
- Fixed starting government of all minor and civil war/secession factions [WoS].
- Fixed african and arabian faction groups having roman faction group effects [ED] (create new later).
- Fixed female cursus honorum (promotions) of Veneti [ROTR].
Startpos
- Fixed missing leather resource in Cydamus [GC].
- Fixed incorrect gender of Tilezipta of Odryssian Kingdom (correct is female) [GC].
- Fixed trait of Demetrius II of Macedon being of roman variant.
- Fixed starting units of Cyprus, Sardes and naval unit of Nabatea not being from the roster [GC].
- Corrected Baalat’s trait (Carthage) from roman to a non roman (“A clever tongue”) [GC].
- Fixed incorrect starting admiral bodyguard (requires tech) of Carthage [GC].
- Fixed missing marble resource from Elimberris and Vasio [CiG].
- Fixed starting admiral’s bodyguard units of Carthage (late Carthaginian hoplites are only unlocked later, with technology) [HAtG].
- Fixed admiral’s bodyguard unit of Octavian’s starting navy (Evocati Cohort are unlocked later, with technology) [IA].
- Fixed eastern rebels emerging in Noreia instead of celtic rebels [IA].
- Fixed ownership of Pronnoi (correct is Athenai instead of Korinthos) [WoS].
- Fixed missing grain resource in Aquincum and timber resource in Cartennas [ED].
- Fixed missing emerging factions and incorrect rebels (like African rebels in Arabia) [ED].
Uniforms
- Fixed arabian factions using eastern instead of arabian character uniforms (set group to arabian and added - ED to the group’s campaigns) [GC].
- Fixed gallic female uniforms (including gallic and Nuragic in ROTR) using a Germanic model [ALL].
- Fixed Kush using generic arabian champion uniform instead of proper Nubian one [GC].
- Fixed missing sound of Greek shields when hit on campaign map [WoS].
Units
- Fixed rome_eastern_axe_elite weapon not being armour piercing
- Fixed the armour value of Thracian Nobles from spolas to bronze [ALL]
- Fixed Light Artillery Penteres - Greek ballista ship using Persian ship model [ALL]
- Fixed Egypt and Cyrenaica having access to Artillery Penteres - Greek Onager ships instead of the dedicated Egyptian variant (custom battles too) [GC, IA]
- Fixed militia hoplites and light artillery penteres – onager (Egyptian variant) availability missing from Cyprus [GC]
- Fixed Light Artillery Penteres – Greek Ballista missing from minor Greek faction rosters [GC, CiG, HATG, IA]
- Fixed availability of Libyan (punic) javelin naval units (Car_Javelin_One_Halfer, Car_Javelin_Two_Halfer) instead of the appropriate african ones (Afr_Javelinmen_One_Halfer, Afr_Javelinmen_Two_Halfer) in the aethiopian and numidian military groups (rosters) [ALL]
- Fixed scorpion artillery available from level 1 eastern (and its desert variant) siege workshop [ALL] (needs building).
- Fixed missile weapon of Iberian swordsmen [ALL].
- Fixed missing recruitment of Numidian Javelinmen from level 4 barracks [GC, HATG, IA].
- Fixed missing roman Scorpion artillery unit from Caesar’s Rome (created CiG_Rom_Cheiroballistra) [CiG] (replaced eastern scorpion to fix bug above).
- Fixed Aethiopian factions using the Sabaean mercenary pool: added new aethiopian merc pool rom_faction_pool_aethiopian [GC, IA].
- Fixed Kush missing factional mercenary pool – got aithiopian pool [GC, IA].
- Fixed wrong factional mercenary pool of Aorsoi [GC, IA].
- Fixed historical description of Persian Cavalry [GC, IA].
- Fixed incorrect roster (military group) of: Axum, Blemmyes, Gaetuli, Gerrhea, Himyar, Ma’in, Mascat, Meroe, Nabatea, Numidia, Qidri, Saba [IA].
- Fixed missing “row hard” ability to all ships [WoS].
- Fixed armour value of Cretan Archers [WoS].
- Fixed displayed unit weight of Evocati Cohort [ED].
- Fixed Saxon officer of Eastern Horse Skirmishers [ED].
- Fixed lack of auxiliary unit availability to Aurelian’s client states (eastern minor roman factions) [ED].
- Fixed “floating dead riders” bug of: Praetorian Cavalry, Zhayedan Immortals [ED].
- Fixed wrong unit card of Iapygian Noble Hoplites and Etruscan Cavalry [ROTR].
- Fixed missing officer weapons: missing inv_rom_officer_noarmor_sword entry in variants table and missing reference of it to the corresponding officer in battle_personalities and fixed incorrect animation of inv_rom_officer_noarmor (from sword to spear) [ROTR].
Units – Bodyguards
- Fixed incorrect bodyguard options for Pergamon and their civil war and secessionists factions: Assault Tetreres – Hoplites instead of Assault Hexeres – Thorax Swordsmen.
- Fixed admiral bodyguard availability for Colchis: Assault Tetreres – Hoplites instead of Artillery Penteres – Ballista [GC].
- Fixed redundant bodyguards of major playable factions (and their civil war counterparts) by removing commander unit availabilities of: Pikemen from Pergamon, Hoplites from Athens/Massilia/Syracuse (+HATG), Citizen Cavalry from Cimmeria, Companion Cavalry from Seleucids [GC].
- Fixed bodyguard options of Massagetae and their civil war and secessionists factions: Saka Cataphract Horse Archers instead of Noble Horse Archers [GC] (custom battles check).
- Fixed Cyprus having access to Elephant bodyguard that is not in roster (removed unit) [GC].
- Fixed Persia having access to Missile Penteres - African Archers bodyguard (removed unit) [GC, IA].
- Fixed Arabian factions having African admiral bodyguard (Ara_Skirm_Three_Scorpio for now) [GC, IA].
- Fixed missing Picked Hoplites bodyguard option for Syracuse civil war and secessionists factions [HATG].
Units – Custom Battle Availabilities
- Fixed admiral bodyguard unit of Pergamon from Artilley Penteres – Ballista to Assault Tetreres – Hoplites
- Fixed missing units in custom battles Assault Tetreres – Kartli Axemen from Colchis, Rorarii from Rome, Missile Penteres – Slingers, Tower Penteres – Slingers and Scorpion Penteres – Slingers from Cimmeria,Eas_Scorpion from Parthia [GC].
- Fixed Parthian custom battle incorrect units: Pursuit Trihemiolia – Pontic Peltasts, Assault Hexeres – Pontic Swordsmen, Missile Trieres – Eastern Archers replaced by Pursuit Trihemiolia – Eastern Slingers, Assault Hexeres – Hillmen, Missile Trieres Parthian Foot Archers respectively [GC].
- Fixed admiral bodyguard availability for Massilia in custom battles: Assault tetreres – Hoplites instead of Artillery Penteres – Greek Ballista.
- Fixed admiral bodyguard availability for Colchis: Scorpion Penteres – Eastern archers instead of Artillery Penteres – Ballista.
- Removed Redundant Gre_Onager_Five bodyguard of Cimmeria.
- Fixed bodyguard of Getae (Dac_Falxmen_Raider instead of Dac_Onager_Five).
- Fixed Palmyra’s wrong Camel Spearmen in custom battles (they had gotten the sassanid variant) [ED].
Units – Unit sets
- Fixed many bodyguard units not receiving bonus from attribute (authority, cunning, zeal) effects from commanding general (missing unit_set).
From this author:
- Chanded amour of Thracian Nobles from "spolas" to "bronze".
- Switched from "Shield Screen" to "Hoplite Wall" of these units: Akragantoi Hoplitae, Cyrenaean Hoplitae, Cyrene Doriphoroi, Erices Hoplites.
- Switched from "Shieldwall" to "Hoplite Wall" of these units: Venetic Hoplites, Mercenary Athenian Ekdromoi.
- Switched from "Square" to "Hoplite Wall" of these units: Salamis Hoplites, Cretan Hoplitae, Persian Hoplites.
- Switched from "Shield Screen", "Shieldwall" to "Hoplite Wall": Phanagorian Hoplites.
- Readded "Hoplite Wall" to Cyprus Hypaspistai.
(Hoplites can't form a Hoplite phalanx... those are not Hoplites themself)
- Removed Formation Attack of every vanilla pike units (Formation Attack caused ability icons glitch in Radious Mod).
- Removed mid-tier unit Pontic Swordmen can be recruited as general bodyguard units of Pontus (GC, HATG)
- Aligned Poleis Militia, Dismounted Legatus Praetorianum unit icons.
- Fixed Singulares Augusti, Massilian Legionaries, Mounted Sword Legionaries unit icons.
- Reskined Thorax Spearmen, Illyro-Italic Cohort Infantry, Balearic Slingers (ED), Slingers (ED), Armoured Archers (ED), Citizen Militia (ROTR).
- Refilled unit icon mask of these units: Dido's Chosen, Hanno's Pride, Phoenician Heavy Horses, Scared Band of Astartes, Carthaginian Archers, Elite Phoenician Hoplites, Sacred Band of Baal Hammon.
- Reverted agent icons style from Empire Divided to Grand Campaign in Empire Divided campaign.
- Fixed Persian Archers carry axes as secondary weapon.
- Fixed Thorax Spearmen wear Celto-Roman helmets, now they wear Greco-Thracian helmets.
- Fix Quinquadreme - Sacred Band (RORT) use Hexareme.
- Fixed Hexareme - Sacred Band (RORT - special port) in custom battle don't have a same price as campaign.
- Fixed Haxareme - Sacred Band (RORT) have no price in custom battle.
- Readded missing Galatian Royal Guard to Egypt (GC) in custom battle.
- Readded Hellenic Cataphracts to Baktria in custom battle.
- Readded Tower Hexareme - Veteran Legionaries/Evocati Cohort, Fire Pots Bireme - Legionaries/Legionary Cohort, Bireme - Legionaries/Legionary Cohort to Rome in custom battle.
- Readded Tower Hexareme - Evocati Cohort, Hexareme - Veteran Legionaries to Octavian's Rome, Antony's Rome, Lepidus' Rome, Pompey's Rome.
- Readded missing admiral bodyguard units to factions: Ardhan, Bithynia, Knossos, Trapezos, Helvetii, Veneti, Cyprus, Cyrenaica, Etruscan League, Cappadochia, Media Atropatene.
- More fix on unit names, unit short description textboxes.
Bonus:
- Added Royal Peltasts can be recruited as general body guard unit to Epirus in campaign.
- Added Triarii, Veteran Legionaries, Evocati Cohort (include Tower Hexareme) as general bodyguard units in custom battle.
- Added Auxiliary Cavalry, Auxiliary Infantry (include Bireme) to Rome (CIG), Octavian's Rome, Antony's Rome, Lepidus' Rome, Pompey's Rome.
- Added City Guards to Rome (GC, HATG) in custom battle.
Update 1.12:
- Removed mis-matched "Resist to heat" ability of these units: Etruscan Honoured Cavalry, Medium Spear Cavalry, Etruscan Reformed Infantry, Etruscan Thorax Spearmen.
- Removed mis-matched "Resist to cold" ability of these units: Etruscan Heavy Hoplites (ROTR), Chariot Nobles.
- Fixed garrison Carthaginian/Libyan Hoplites can't be upgraded to Late Carthaginian/Libyan Hoplites.
- Switched Attack, Defence, Morale status from Vigiles back to Rorarii and transfered former Rorarii status to Vigiles (make Vigiles status better than Rorarii after upgrading Rorarii to Vigiles).
- Fixed Imperial Heavy Cohort, Spear of Ismara, Thracian Romaiophoroi unit icons.
- Reskined Greuthungi Elite Spears, Armoured Germanic Swords, Germanic Noble Guard, Caledonii Oathsworn, Celtic Swords (Empire Divided) unit icon.
- Fixed Caledonii Oathsworn shout "Heroic Nobles".
- Fixed Vigiles variant doesn't appear in battle.
- Removed redundant "Shieldwall" ability from Thracian Warriors and Falxmen.
- Fixed more unit names and short description textboxes.
Bonus:
- Added Early Legionaries to Rome (GC) in custom battle.
- Added Mob/Plebs/Tribesmen, Tribal Garrison, Farmers units to Grand Campaign factions in custom battle.
- Added Citizen Militia to Carthage (GC) and Citizen Hoplites to Athens, Syracuse (GC), Epirus, Cimmeria, Massilia in custom battle.
Update 1.13:
- Reskined Galatian Epikouroi unit icon to differentiate with the Galatian Swords.
- Readded Pergamenes Agema as general bodyguard unit in custom battle.
- Reduced Light Peltasts ammunition from 30 back to 18.
- Reduced Siraces Swordsmen, Steppe Royal Macemen ammunition from 30 to 2.
Bonus:
- Galatian Swords can be recruited at level 1 Artisan's Lodging and level 1 Muster field, Galatian Spears can be recruited at level 2 Bronze Workshop and level 2 Holosideros Barrack (Galatia start position is surrounded Hellenistic states like Seleucid, Pergamon, Pontus, Sardes,... which can recruit Hoplites, Levy Pikemen from beginning and Levy Freemen are no match from them).
- Added 1 extra ammunition to Sikeloi Prodromoi.
Update 1.14:
Bonus:
- Added Galatian Epikouroi to Seleucid in custom battle.
Update 1.15:
- Fixed animation glitch of Immortal Elephant officer.
- Changed Peltasts armour from "spolas" to "light_padded".
- Changed Agrianian Axemen armour from "light_padded" to "cloth".
(It's crazy when skirmisher units are as strong as melee infantry units)
- Changed Mercenary Germanic Scout Riders ammunition from 5 to 10, switch their "primary_missile_weapon" from rome_javelin to rom_wooden_javelin (similar stat to Auxiliary and regular Germanic Scout Riders)
- Changed Immortal Elephants and Hanno's Pride "primary_missile_weapon" from "rome_recurve_bow" and "rome_recurve_bow_elite" to "recurve_bow_horse".
- Increased Mercenary Syrian Armoured Elephants, African War Elephants ammunition from 7 to 10 (similar ammo stat to others javelin-elephant units).
- Switched Massilian Thureos Spears and Agema Spears "primary_missile_weapon" from "rome_javelin" to "rome_javelin_precursor", and decreased ammunition from 5 or 7 to 2 (make this units fight in Radious style like Levy Thureos Spears, Thureos Spears, Illyrian Thureos Spears, Royal Peltasts).
- Removed chainmail armour from Roman artillery crews variant model (artillery crews stood far away from battlefield, they won't be killed in action (KIA) easily, the armours removal help them reload and carry ammunition faster).
- Changed Native Bruttii Tribesmen unit class from Melee Infantry to Spear Infantry.
- Switched Native Italian Swordsmen to Italian Swordsmen for Tarchuna (ROTR) (Italian Swordsmen are already native unit of Tarchuna).
- Readded Mob to Carthage (ROTR) in custom battle.
- Refilled unit icon masks of these Roman units: Rorarii, Hastati, Principes, Triarii, Equites, Socii Equites, Socii Hastati, Socii Extraordinarii, Socii Equites Extraordinarii, Auxiliary Infantry/Cavalry, Imperial Auxiliary Infantry/Cavalry, Legionaries, Legionary Cohort, First Cohort, Eagle Cohort, Veteran Legionaries, Evocati Cohort, General's Bodyguards, Legatus, Praetorian Cavalry, Imperial Cohort, Praetorianum Evocati, Praetoriani Praesidi except Praetorians and Praetorian Guard default uniform color of both units is red.
- Fixed more unit names and unit description textboxes.
Bonus:
- Added "Square" formation to Spears of Macedon (similar to Galatian Spear Loyalists).
- Added artillery units to Rise of the Republic factions in custom battle.
Update 1.16:
- Fixed wrong unit description textboxes of Hanno's Pride, Philioi Thureophoroi.
Update 1.17:
- Switched Steppe Axemen, Hellenic Swordsmen ability from cavalry "Frenzied Charge" to infantry "Frenzied Charge".
- Readded missing units of Syracuse (HATG) in custom battle.
Update 1.18:
- Readded Molossian War Dogs for Syracuse (GC, HATG) in custom battle.
Update 1.19:
- Important Fix: Fixed wrong military_group of Syracuse because this error made game crash (my terrible mistake, forgive me, please :'( )
- Readded Molossian War Dogs for Cimmeria, Massilia, Pergamon, Knossos, Trapezos, Cyprus in custom battle.
- Fixed siege units of vanilla factions can't be siege defender units.
Update 1.20:
- Fixed faction uniform colour of Athenai (WOS) still appear vanilla uniform colour.
Update 1.21:
- Fixed faction uniform colour of Syracuse (ROTR).
Update 1.22:
Bonus:
- Added "Shieldwall" ability to Logades.
Update 1.23:
- Fixed Etruscan Peltasts unit icon.
- Reduced darkness of Scout Archers unit icon mask.
- Fixed more unit names.
Update 1.24:
- Switch "Hoplite Wall" ability to "Square" of Siracene Spears.
- Refilled unit icon masks of Scythian Royal Swords, Spear Band of Scythia, Veteran Scythian Spears.
- Fixed more unit names, unit short description textboxes.
Bonus:
- Added "Encourage" ability to Royal Scythian Noble Armored Lancers, Roxolani Royal Lancers
- Added "Flying Wedge" ability Royal Scythian Horse.
Update 1.25:
- Fixed Chalkaspidae show Silver Shield Pikemen historical textbox.
Update 1.26:
- Removed Romaikon Infantry, Galatian Epikouroi from Seleucid in custom battle (Sorry for my carelessness for adding non-recruitable units to Seleucid).
Bonus:
- Added Auxiliary African Elephants to Octavian's Rome, Lepidus' Rome, Antony's Rome, Pompey's Rome.
Update 1.27:
- Fixed more unit names and unit short description textboxes.
Update 1.28:
- Readded missing "matched_combat" fragments to elephant officer.
Update 1.29:
- Fixed more unit names and unit short description textboxes.
Update 1.30:
-Added naval units Ardhan, Bastarnae, Bithynia, Knossos, Trapezos, Helvetii, Veneti, Cyprus, Cyrenaica, Cappadochia in custom battle.
- Reskined Tabakara Infantry unit icon.
- Clean Seleucid Infantry unit icon background.
Update 1.31:
- Fixed incorrect units' weight and caste (this fix is from when I accidentally see Cyprus Infantry is very light melee infantry, lol).
- Fixed Italian - Etruscan units have no standard-bearer with new variant model: ita_standard.
- Removed redudant Scythed Chariots of Media Anatropatene in custom battle.
- Fixed Etruscan Hoplites, Warriors Horse commanded by Greek officers.
- Fixed Etruscan Chariot Nobles wear no armour, reskined this unit wear bronze cuirass and chestplate and carry a small round shield, unit icon was also reskined.
- Fixed Etruscan Chariot Nobles officer animation bug with new variant model: ita_officer_chariot.
- Removed "Heathunt" ability from Persia Scythed Chariots.
- Removed "Quick Reload" ability from Etruscan Chariot Nobles
(Because chariots unit in this game engages battle like shock unit with limited men and easily-killed in a prolonged battle)
- Reskin Caledonii Armoured Chariots unit icon.
- Readded missing Italian Noble Infantry, Italian Noble Cavalry as general bodyguard unit for Etruscan League in custom battle.
Bonus:
- Reskined Italian Noble Infantry, Italian Noble Cavalry and Italian unit officer wear extra bronze cuirass and more types of greaves.
- Reskined Italian unit officer wear bronze cuirass and more types of greaves.
- Added 2 extra javelins Italian Noble Swordsmen.
- Added "Trample" ability to chariot units of vanilla game: Scythed Chariots, Chariots, Desert Chariots, Armoured Desert Chariots, Chariots (ED), Auxiliary Chariots (ED), Armoured Chariot (ED), Auxiliary Armoured Chariot (ED), Scythed Chariots, Auxiliary Scythed Chariots (ED), Gallic Chariots (ED), Gallic Armoured Chariots (ED).
- Upgraded from "chest" to "chest_improved" for Etruscan Cavalry and Etruscan Noble Chariots.
Update 1.32:
- Fixed more incorrect units' weight and caste (this fix is from when I accidentally see Cyprus Infantry is very light melee infantry, lol).
Bonus:
- Added Bastion Ballista/Scorpion/Onager siege defence units to every playable factions in custom battle.
- Added "Shieldwall" ability to Italian Noble Swordsmen.
- Added "Square" ability to Italian Noble Infantry.
- Pergamenes Agema now can shout "Agema Cavalry".
Update 1.33:
- Fixed Attalid Basilikoi Guard, Pergamenes Phalangitae, Ephesus Phalangitae unit icon masks.
- Fixed Apollo's Infantry, Cretan Militia unit icons.
- Fixed Cretan Militia commanded by Spartan Officer.
Update 1.34:
- Removed redundant ammunition from Spear Vanguards, Mycenean Cavalry, Alexander's Pride, Knossos/Rhodian Doriphoroi.
- Add missing javelins to Mailed Swordsmen, Pontic Chosen Swordsman, Agora Veterans.
- Fixed Cretan Militia, Taurus Infantry carry pilum.
- Removed misleading daggers from Alexander's Pride variant model.
Bonus:
- Added "Encourage" ability to Pontic Royal Swordsmen.
- Added "Trample" ability to Aspis Companion cavalry.
- Molossian Agema and Companion Agema now can shout "Agema Cavalry".
- Added Cretan Militia to Knossos in campaign recruitment and custom battle.
Update 1.35:
- Fixed Pergamenes Doriphoroi, Light Thureos Spears carry Pilum.
- Fixed Armenia (IA), Parthia (IA), Dacia (IA), Kush, Tarchuna can't recruit Radious general bodyguard units, also applied in custom battles.
- Fixed Secessionists/Civil War factions don't recruit Radious general bodyguard units.
- Fixed Cappodocia, Trapezos recruit Germanic general bodyguard units.
- Fixed wrong name of Kush Secessionists/Civil War names.
- Replaced Karian Axemen with Warriors of Zeus-Ammon as general bodyguard unit for Egypt (GC, IA).
- Readded Ptolemaic Royal Guard as general bodyguard unit for Egypt (GC, IA).
- Readded missing Radious general bodyguard unit for Masaesyli.
- Fixed Kandake Royal Cavalry has no short unit description.
- Fixed Radious Iberian units speak Eastern style voice.
- Readded Lusitani Swordswomen to Lusitani (HATG) in custom battle.
Bonus:
- Kushite Slave Infantry/Spearmen can be recruited at level 1 Infantry Camp.
- Caravan Guard can be recruited at level 2 Infantry Tents.
Update 1.36:
- Readded missing "Loose Space" ability to elite Roman melee infantry.
- Fixed more unit names and unit short description textboxes.
- Changed some voiceover selections.
Bonus:
- Numidian Light Infantry can be recruited at level 1 Infantry Camp.
Update 1.37:
- Fixed Thracian Noble Peltasts, Acucingetes carry pilum.
- Fixed animation of axe javelinmen unit use "javelin sword-shield" animation.
Update 1.38:
- Fixed artillery ships fire only an ammo.
- Fixed artillery units, Empire Divide archers and elephant units still use old amount of ammunition of vanilla game.
- Fixed Roman artillery crews have higher armour stat than others artillery crews like Greek, Eastern, African,...
Update 1.39:
- Fixed Seleucid can't recruit Loyal Swords, Hellenikoi Basilikoi Cataphractoi.
- Fixed Baktria can't recruit Hellenikoi Basilikoi Cataphractoi.
- Fixed Kushite African War Elephants don't have the same stat as Egyptian/Carthaginian African War Elephants (the crew stat of Egyptian, Carthaginian African War Elephants or slightly better).
- Fixed Kushite/Numidinan African Elephants don't have the same stat as Egyptian/Carthaginian African Elephants.
- Fixed Carthage can't recruit Hanno's Pride at level 4 Royal Barrack.
- Replaced Indian (Armoured) War Elephants with Mercenary Indian War Elephants of Media Atropatene in custom battle.
- Fixed African "Tower" Elephants can be recruited in early game.
Bonus:
- African "Tower" Elephant can be recruited as general bodyguard unit of Masaesyli (included custom battle).
- Thureos Swordsmen can be recruited at level 3 Skirmishers Camp.
- Phoenician Hoplites can be recruited at level 2 Perioikos Barrack.
Update 1.40:
- Fixed African, Arabian units have no standard-bearer.
- Fixed Shotel Warriors wear Celtic, Roman helmets.
- Reskined Arabian Archers, Aetolian Thureophoroi unit icon.
- Readded missing "Steady" ability of Nubian Pikes, Nabataean Thorax Pikes, Desert Pikemen, Kushite Pikes.
- Reduced Nubian Pikes upkeep cost slightly lower than Kushite Pikes (both are recruitable at level 2 Infantry Tents but Nubian Pikes are weaker than Kushite Pikes).
- Reskined Skiritae Hoplitae unit icon.
- Fixed Aetolian Thorakitae carry scutum shield, now this unit carry thureos shield.
Bonus:
- Added more types of head band to Nubian Pikes, Kandake Royal Guard, Kandake Royal Cavalry variant model.
- Added Mercenary Campanian Cavalry to Epirus in custom battle.
- Added Mercenary Hoplites, Mercenary Veteran Hoplites, Mercenary Peltasts, Mercenary Thureos Spears to Sparta in custom battle.
- Skirmisher Cavalry, Horse Skirmishers can be recruited at level 2 Perioikoi Camp (just make these units less useless when play as Hellenic factions).
Update 1.41:
- Readded missing vanilla general bodayguard units to Knossos, Cyprus, Cyrenaica, Trapezos, Ardhan, Cappadocia, Media Atropatene, Bithynia.
- Reskined Spear Warriors (ED), Volksbogenschütze, Longbow Hunters (ED), Gallic Cohors (ED), Gallic Heavy Skirmishers (ED), Gallic Armoured Chariots (ED), Palmyrene Hillmen (ED) unit icons.
Update 1.42:
- Readded missing units to Marcomanni (IA) in custom battles.
- Reskined Silver Shield Swordsmen unit icon.
Bonus:
- Added cloaks to Royal Thorax Swordsmen variant model.
Update 1.43:
- Fixed Silver Shield Swordsmen wear Lorica Segmentata armor, reskined this unit wear bronze scale linothorax, added more type of helmets and Xiphos to this unit variant model.
- Reskined Silver Shield Swordsmen unit icon.
- Aligned Epilectoi unit icon.
Update 1.44:
- Reskined Spartan Heavy Hoplites to differentiate from other Corinthian helmet Spartan units.
- Reskined Farmers to differentiate from Briton Levy Freemen.
- Fixed Seleucid, Baktria Eastern Spearmen still use vanilla variants.
- Fixed Spartan Armoured Pikemen carry Aspis shield.
- Reskined Peloponnesian Phalangitae unit icon.
- Fixed wrong subculture, architect of Pontus (IA).
Bonus:
- Heroes of Sparta can be recruited as general bodyguard unit.
- Added bronze shields to Spartan Pikemen.
Update 1.45:
- Fixed Pontus' ambassadors speak Greek-Roman style voice.
- Readded missing Radious bodyguard units of Rome (CIG), Octavian's Rome, Antony's Rome, Lepidus' Rome, Pompey's Rome in campaign and custom battle.
- Readded missing Radious bodyguard units of Rome in custom battle.
- Reskined Imperial Pikemen, Roman Levies unit icons.
- Removed unit Illyrian Cavalry, Illyrian low, mid-tier general bodyguard units from Ardiaei, Daorsi, Dalmatae.
Update 1.46:
- Fixed Thracian, Illyrian units don't have standard-bearers with new variant models: ill_standard, thr_standard.
Update 1.47:
- Fixed "Ktras_hamata_mix" armor appear only belt-hamata armors.
- Fixed Syntrophoi Dynastou shout "Spartans".
- Fixed Seleucid Chalkaspidae wear Roman belt-hamata armour.
Bonus:
- Carthage, Libya, Nova Carthago, Punic Rebels can recruit Noble Cavalry, Sacred Band, Assault Hexareme - Sacred Band as general/admiral bodyguards in campaign.
- Added Noble Cavalry, Sacred Band to Libya, Assault Hexareme - Sacred Band to Nova Carthago unit recruitment.
- Added Noble Cavalry, Sacred Band, Assault Hexareme - Sacred Band as general/admiral bodyguards unit to Carthage in custom battle.
Update 1.48:
- Switched from "Rapid Advance" to "Frenzied Charge" ability of Royal Spartan Cavalry, Mycenaean Cavalry.
- Readded missing "Steady" ability to Spartan Armoured Pikemen.
Update 1.49:
- Reverted Peltast armor from "light-padded" to "spolas".
- Reverted Agrianian Axemen from "cloth" to "light_padded".
- Reskined Basilikon Agema unit icon.
- Reskined Aetolian Peltastae unit icon.
- Reskined Citizen Hoplites variant model to differentitate from Militia Hoplites.
- Fixed "War Cry" ability icon of Royal Companions, Nabataean Noble Spearmen.
Bonus:
- Upgrade Light Peltasts melee weapon damage" from "rome_shortsword" to "rome_hoplite_sword", "man_entity" from "very_light_infantry_fast" to "light_infantry_fast" (make this unit much better than previous Peltasts, just only lower armor).
- Added "Quick Reload" ability to Perioikoi Peltasts.
Update 1.50:
- Readded missing Radious bodyguard units of Suebi (GC, CIG) and Marcomanni.
- Readded missing "Steady" ability to every pike units of Empire Divided campaign and Alpine Phalanx, Helvetii Noble.
- Switched "primary_missile_weapon" from "rome_bow_composite_elite" to "rome_bow_composite_horse" of every cavalry archer units.
Bonus:
- Added "Wedge" formation to Germanic Noble Horsemen (ED).
- Added "Hoplite Wall" to Bactrian Royal Guard, Noble Spearmen.
- Added "Square" to Picked Hoplites.
- Berserkers can be recruited at level 3 Proved Grounds.
- Spearwomen, can be recruited at level 3 Bronze Forge.
- Thunaraz Drutiz can be recruited at level 5 Oak of Teiwaz.
- Disciples of Apedemak can be recruited at level 3 Temple of Apedemak.
Update 1.51:
- Reskined armour of Bronze Shield Pikemen variant model to differentiate from Pikemen.
- Realigned Pontic Phalangitae unit icon.
- Fixed Stratiotae Phalangitae shout "Bronze Shield Pikes".
- Fixed Pergamene Agema unit icon mask.
Update 1.52:
- Fixed texture glitch of "linothorax_elite" armor.
- Fixed tunic glitch of "Kltras_pontic_chainmail.variantmesh" armor.
- Returned vanilla design of Royal Peltasts and Foot Companions (because the linothorax model is a bit better than leather armor).
- Returned vanilla design of Thessalian Cavalry (bronze muscle cuirass spamming isn't a good idea).
- Reskined Judean Thureophoroi and Egyptian Royal Guard unit icons.
Bonus:
- Added one more patterned shield to Macedonian Holy Band, Macedonian Royal Spearmen.
Update 1.53:
- Fixed Volkskavalerrie unit icon.
Bonus:
- Added one more patterned shield type to Chalkaspidae.
Update 1.54:
- Changed men number of Druidic Chieftains, Galatian Celestial Abyss, Berserkers, Berserker Axemen, Thunaraz Drutiz from 100 to 160.
- Added missing "Frenzy" ability to Thracian Warriors.
- Added missing "Square" ability to Veteran Geto-Hellenic Hoplites.
- Downgraded Geto-Hellenic Hoplites defense and hitpoint stats (this unit are ridiculously overpowered in early games when play as Getae, Odrysian Kingdom, Tylis, they're even tougher than Veteran Geto-Hellenic Hoplites in late game).
Bonus:
- Reduced mercenary unit upkeep cost penalty of "Rapid Campaigns" of Balkan Tribes factions from 50% to 20% (Hiring more mercenaries will be easier while playing as Ardiaei, Getae, Odrysian Kingdom, Tylis).
Update 1.55:
- Readded missing javelins to Carthaginian, Egyptian African War Elephants crews and Mercenary Syrian Armoured Elephants crews.
- Reskined Kushite African War Elephants crews (because they're look like Carthaginian crews too much).
- Fixed Thunaraz Drutiz can't be recruited at level 4 Sanctuary of Thunaraz.
- Fixed Vaccaei Cavalry unit icon.
- Refilled missing unit icon mask of Briton Heroic Spear Band.
- Reskined Epikouroi Phalangitae unit icon.
Update 1.56:
- Fixed Auxiliary/Mercenary Parthia Spearmen still appear old variant model.
- Removed "Square" ability spamming of vanilla low, mid-tier Hoplites units.
- Readded missing ability to Desert Kingdoms units, mercenaries and auxiliary units.
- Change from "Rapid Advance" to "Frenzied Charge" of Campanian Cavalry, Mercenary Campanian Cavalry.
Bonus:
- Added Mercenary Parthian Spearmen to Parthia, Seleucid, Baktria in custom battle,
Update 1.57:
- Fixed African Pikemen missing shield pattern.
- Fixed shield pattern glitch of "hellenic_small_carthage.variantmesh".
- Readded missing armor model to "hellenic_chainmail.variantmesh", "hellenic_celt_chainmail.variantmesh", "carthage_mail.variantmesh", "carthage_mail_short.variantmesh", "roman_hamata.variantmesh", "roman_hamata_late.variantmesh".
- Removed axes of NerviI Heavy Warriors, Nervii Elite Infantry, Nervii Elite Cavalry.
- Removed axes from NerviI Elite Infantry unit icon.
- Fixed Nervii Ambacti, Macedonian Hoplites unit icons.
- Reskined Lion Warriors unit icon.
- Reskined the shields of Chariots riders to differentiate from Heroic Nobles.
Bonus:
- Added Xiphos sword to Greek officers, Light Peltasts, Picked Peltasts, Royal Peltasts added Iberian Gladius to Iberian officer models.
- Added "Counter-Cavaly Tactics" and "Steady" to Levy Freemen.
- Added "Flying Wedge" to Nervii Elite Cavalry.
Update 1.58:
- Removed redundant "Wedge" formation of Germanic infantry units.
- Fixed incorrect Roman Auxiliary Spearmen, Late Roman Spearmen, Auxiliary Betica Cohort unit icons.
- Fixed Citizen Hoplites don't appear as garrison unit.
Update 1.59:
- Fixed Epikouroi Stratiotae Phalangitae can't be recruited at level 3 Hoplites Barrack.
Update 1.60:
- Fixed Radious Thracian units speak Greek style voice.
Update 1.61:
- Fixed Lions of Pontus, Hetairoi Cataphracts, Tromphimoi Hoplitae incorrect "man_entity".
Update 1.62:
From Anathasios:
- Fixed Palmyrene officers (ED) lose spear when on horseback.
- Fixed incorrect sword of Vercingetorix, Aurelianus, Zenobia, Tectricus, Hormizd.
From this Author:
- Fixed armor model glitch of "Kltras_LUXURY_officer_CUIRASS.variantmesh" armor (imported from Divide et Impera mod).
- Returned vanilla color to Macedon unit uniform color.
- Added a small shield to fix Paeonian Cavalry animation glitch.
- Fixed wrong shield value of Nabataean Heavy Archers.
Update 1.63:
- Fixed Thracian Peltasts (GC, WOS) carry daggers, now they carry Kopis swords.
- Removed standing standard-bearer of Mercenary/Auxiliary Thracian Cavalry.
- Fixed Thracian Peltasts "weight" display "Very Heavy Missile Infantry".
- Changed "Prodromoi" to "Sarissophoroi", because this unit is light lancers not light skirmisher cavalry.
Update 1.64:
- Fixed missing unit description textbox of Herdsmen.
- Fixed Pergamenes Agema can be recruited at level 3 Polis, increased cost of this unit (this prevents the overpowered cavalry of Pergamon).
- Move "Use the whip" ability from Pergamenes Noble Cavalry to Pergamenes Agema.
- Downgraded Lonchophoroi Cavalry armor and health value (this unit is overpowered during early - mid game).
- Fixed Bosporan Infantry, Bosporan Cavalry unit icon masks.
Update 1.65:
- Fixed incorrect Light Horse unit icon.
- Fixed shield pattern glitch of Etruscan Heavy Spearmen.
- Fixed Macedonian Infantry have no sun symbolled shield.
- Fixed Illyro-Italian Bow Auxiliaries, Illyro-Italian Infantry Cohort wear Greek, Thracian helmets, now they wear Italic, Illyrian helmets.
- Fixed Macedonian Infantry wear Celtic helmets, now they wear Thracian helmets.
- Removed pants/trousers of Macedonian Heavy Infantry (adopt pants/trousers to keep warm during winter or to be comfort when on horseback that makes sense but there are cloth glitches when combine with armor and greaves).
- Replaced sun hats with Pileus, Thracian helmet to Rhodian Slingers, Rhodian Sphendonetai variant model to differentiate from normal Slingers.
- Fixed Herdsmen have no unit short description textbox.
Bonus:
- Added Cretan Militia to Knossos.
- Added Mercenary Parthian Horse Archers, Mercenary Veteran Hoplites, Mercenary Indian War Elephants, Mercenary Molossian War Dogs to Macedon in custom battle.
- Added Mercenary Molossian War Dogs to Sparta in custom battle.
- Added Mercenary Veteran Hoplites, Mercenary Tarantine Cavalry, Mercenary Cretan Archers, Mercenary Rhodian Slingers to Pontus (GC).
- Added Mercenary Parthian Horse Archers, Mercenary Hoplites, Mercenary Veteran Hoplites to Egypt (GC, IA) in custom battle.
- Added Mercenary Cretan Archers, Mercenary Rhodian Slingers, Mercenary Hoplites, Mercenary Veteran Hoplites to Baktria, Seleucid in custom battle.
- Added Mercenary Veteran Hoplites to Epirus in custom battle.
- Added Mercenary Cappadocian Cavalry, Mercenary Cretan Archers, Mercenary Rhodian Slingers, Mercenary Veteran Hoplites to Pergamon in custom battle.
- Added Mercenary Cretan Archers, Mercenary Rhodian Slingers, Mercenary Veteran Hoplites, Mercenary Thureos Spears, Mercenary Balearic Slingers to Massilia in custom battle.
- Added Mercenary Cretan Archers, Mercenary Rhodian Slingers, Mercenary Veteran Hoplites, Mercenary Thureos Spears, Mercenary Tarantine Cavalry to Colchis, Cimmeria in custom battle.
- Added Mercenary Gorgo's Skirmishers to Athens, Syracuse, Macedon, Epirus, Massilia, Pergamon, Colchis, Cimmeria in custom battle.
- Added more Italian, Numidian, Greek mercenaries and Italian, Greek, Celtic, Germanic, Eastern auxiliaries to Rome (GC) in custom battle.
- Added "Shieldwall" ability to Etruscan Noble Warriors.
Update 1.66:
- Fixed Royal Companions (Cimmeria) can be recruit in early game.
- Fixed Foot Companions (Cimmeria) unit icon.
Bonus:
- Added Levy Slingers to Rome (CG, HATG), Octavian's Rome, Lepidus' Rome, Antony's Rome, Pompey's Rome (Slingers are weak but they are annoying due to high ammount of ammo during early game).
Update 1.67:
- Fixed Athenian Royal Marines can be recruited at level 4 Mercenary Camp, now this unit is recruitable level 4 Royal Barrack
- Fixed Galatian Bestial Abyss block animation glitch.
- Fixed Immortal Elephants, African Tower Elephants can be recruited at level 4 Nisean Stable, now this unit is recruitable at level 4 Animals Traders (ED).
- Fixed Perso-Indian factions: Aria (GC), Drangiana (GC, IA), Sargatia (GC), Arachosia (GC), Paradene (IA), Saskastan (ED), Baktria (ED), Margiana (ED) can't recruit Indian War Elephants (This is a complete false that only Greek, Roman factions can recruit war elephants, but Perso-Indian ones can't).
- Fixed missing "Steady" ability of Royal Foot Companions.
Bonus:
- Added "Frenzied Charge" to Levy Cavalry.
- Added "Shieldwall" ability to Xiphe of Macedon.
- Added Sarissophoroi, Cretan Toxotai, Rhodian Sphendonetai, Thessalian Expatrii Cavalry to Macedon.
Update 1.68:
- Return old variant model of Parthian, Pontic Eastern Spearmen (the Radious variant model of Seleucid, Baktrian Eastern Spearmen isn't removed).
- Returned the old "rome_man_composite_bow_sword_shield" animations to Cretan Archers (vanilla and Radious equivalent), Saka Haumavarga Archers, Cyrenian Royal Archers, Spartan Archers, Illyro-Italian Bow Auxiliaries, Galatian Bowmen, Immortals, Sparabara, Takabara, Arabian Bowmen, Veteran Boii Bow Hunters, Scythian Ambushers, Armenian Heavy Archers, Dacian Noble Archers, Machimoi Toxotai.
- Fixed wrong "armour" of Auxiliary Cretan Archers, Cretan Archers (vanilla).
- Fixed wrong "primary_missile_weapons" of Cretan Toxotae, Cretan Heavy Toxotae, Cretai Toxotai.
- Added missing Molossian "Hounds" to Epirus.
- Fixed Parthian Noble Blood Infantry have no unit short description textbox.
- Reskined "Companion Agema" unit icon.
- Reskined "Egyptian Royal Cavalry" unit icon.
- Fixed Colchis have weak garrison in early-mid game.
- Fixed Egyptian Royal Cavalry can't be picked as general's bodyguards unit of Egypt (GC,IA).
- Fixed Egyptian Royal Cavalry shout "Hellenic Royal Cavalry".
- Fixed Auxiliary Thracian Peltast, Phrygioi Peltastae, Thracioi Peltastae carry daggers, now these unit carry Kopis sword.
Bonus:
- Heavy Spartan Hoplites can be recruited at level 3 Hoplites Barrack.
- Added Picked Peltasts, Elite Persian Archers, Hellenic Swordsmen, Xystophoroi to Colchis unit roster.
- Syrian Archers can be recruited at level 3 Skirmisher Camp.
- Fixed Red Sea Hoplites, Red Sea Light Infantry, Eastern Coastal Levies, Desert Axemen, Tribal Clubs, Mailed Swordsmen get dark unit icon mask.
- Reskined Eastern Coastal Levies unit icon.
- Fixed missing "Scare" ability to Carmanian Camel Cataphracts.
- Changed from "Frenzy" ability to "Trample" of Carmanian Camel Cataphracts.
- Created new "rome_man_bow_axe_shield" animation fragment to fix Arabian Archers animation.
Update 1.69:
- Changed from "Frenzy" to "Frenzied Charge" of Epones Devotio.
- Refilled missing unit icon mask of Nakharar Cavalry.
- Fixed animation glitch of Carmanian Camel Cataphracts, Desert Camel Spearmen, Desert Camel Archers officers.
- Fixed incorrect officers of Radious Kushite, Numidian, Arabian units.
- Reskined Hellenized Infantry, Armored Camel Riders, Tabakara, Arabian Archers unit icons.
Bonus:
- Added "Shield Wall" ability to Nervian Elite Infantry.
- Added" Flying Wedge" ability to Royal Scythian Noble Armored Lancers.
Update 1.70:
- Fixed Boii Axe Nobles wear Greek muscle cuirass, now this unit wear bronze scale armor.
- Fixed Samnites (Prologue) can't recruit Samnites Warriors, Campanian Cavalry
- Fixed Etrusan League (GC) can't recruit Etruscan Hoplites.
- Fixed Gerrhea can't recruit Radious general's bodyguard units.
- Fixed Radious general's bodyguard units can't be recruited by unplayable factions.
- Fixed Galatia can't recruit Galatian Royal Guard as general's bodyguard unit.
- Fixed Galatia recruit Germanic Assault Raider - Spear Levy.
- Fixed Red Sea Hoplites appear with Eastern skin, now this unit appear with Greek skin.
Bonus:
- Added Mercenary Campanian Cavalry and Mercenary Samnites Warriors to Etruscan League in custom battle.
Update 1.71:
- Fixed Hellenized Infantry clothing pierce through armor.
- Refilled missing unit icon mask of Nile Spearmen.
- Refilled missing unit icon mask and short unit description textbox of Hayasdan Zrahakir Netadzik (Armenian Cataphract Archers).
- Fixed missing "Trample" ability of Hayasdan Zrahakir Netadzik (Armenian Cataphract Archers).
- Fixed missing "Scare" ability to Numidian Armored Camelry.
- Replaced "Stampede" with "Trample" ability to any Radious cavalry units (except the elephant ones).
- Removed "Trample" ability from Hanno's Pride.
- Reedited unit stat of Hanno's Pride.
- Reskined Thracian Hippikoi Akontistai unit icon.
Bonus:
Update 1.72:
- Fixed wrong variant model of "afr_officer_ele".
- Fixed African, Aethiopian Officers wear simple clothing.
- Fixed wrong officers of African Balista.
- Fixed Aethiopian Swordsmen wear complicated clothing.
- Fixed African Tower Elephants crews wear redundant belts and carry dog leashes.
- Fixed Nubian Axemen, Egyptian Armored Spearmen unit icons.
- Fixed incorrect variant model of Kushite, Nabataean Desert Chariot.
- Fixed Mailed Swordsmen clothing pierce through armor.
- Removed redundant "Frenzy" ability of African Tower Elephants and reduced slightly upkeep cost of this unit.
- Removed "Quick Reload" of Desert Chariot, change from "Use the Whip" ability to "Trample" of this unit.
Update 1.73:
- Removed "Shieldwall" ability of Dacian Elite Infantry.
- Replaced axes with swords of Galleaci Tribesmen to fix animation glitch of this unit.
Update 1.74:
- Fixed Indo-Kush Guild Warriors carry light weapons.
- Fixed Bactria can't recruit Sogdian Warriors.
- Added "Loose Space", "Form Testudo" abilities to any Romanised infantry: Italian Legionaries, Illyro-Italian Infantry Cohort, Seleucid Reformed Infantry.
- Fixed Heitaroi Cataphracts officers have no weapon.
- Fixed Hellenikoi Automoloi, Heitaroi Cataphracts speak Eastern style voice.
- Changed from "Shieldscreen" ability to "Hoplite Wall" of Hellenikoi Automoloi.
- Change "Early Legionaries" to "Italo-Roman Infantry" (It's really unintelligible to able to train Early Legionaries later than upgraded Legionaries in late game, so the name of this unit should be changed, historically, early legionaries were Tullian/Camillan/Polybian Hastati, Principes, Triarii, Rorarii).
- Fixed Polybian Principes Hastati, Rorarii can be recruited in early game, before Camillus' reform.
- Fixed Auxiliary Infantry, Auxiliary Cavalry can't be upgraded to Imperial Auxiliary Infantry, Imperial Auxiliary Cavalry of Rome faction (HATG), Roman General and Bodyguard can be upgraded to Legatus, Legatus Praetorianum Comitari
- Added Balkan auxiliary units to Rome (GC) in custom battle.
Update 1.75:
- Fixed Tabakara incorrect combat animation.
- Fixed Perso-Hellenic Pikemen tunic glitch.
- Fixed Imperial Auxiliary Cavalry, Infantry speak "Barbarian" style voice.
- Improved area of recruitment of Rome (ROTR, HATG) in early game.
- Fixed Roman Archers use recurve bow.
- Fixed Mercenary Equites, vanilla Socii Equites Extraordinarii unit icons.
- Fixed "kaz_roman_polybian_muscalata_01/02" armor model glitch (imported from Divided et Impera).
- Fixed Short Swords have "Resistance to Heat" (This unit doesn't come from Arabia Peninsula or Middle Eastern, African nations).
Bonus:
- Added Celtic Youths to Boii.
- Added Celtic Mercenaries to Epirus in custom battle.
Update 1.76:
- Fixed Syracusan Nobles/Secessionists (GC, HATG, ROTR), Athenian Boule/Secessionists, Boiotian Rivals/Secessionists can't recruit Radious units.
- Added more abilites to vanilla Roman units (ROTR) to make these unit more useful.
- Added missing Noble Veneti Swordsmen as general's bodyguards in custom battle.
- Removed pants from Marian Roman units: Legionaries, Veteran Legionaries, First Cohorts, Praetorians, Auxiliary Infantry/Cavalry, Legatus, Legionary Cavalry.
- Fixed Hippotoxotai death animation.
Bonus:
- Added "Frenzied Charged" ability to Veneti Ekupetaris.
Update 1.77:
- Fixed Julius Caesar's handkerchief pierced through armour.
- Fixed Legatus of Imperator Augustus campaign can't be upgraded to Legatus Praetorianum Comitari.
- Fixed Praetorianum Evocati, Praetoriani Praesidi, Imperial Cohort, Evocati Augusti, Augustian Eagles can't be recruited by Rome (CIG).
- Fixed Imperial Heavy Cohort recruited in middle game.
- Fixed Rome (CIG) faction can't elite cavalry units in late game,
Bonus:
- Added Mercenary Thracian Warriors to Egypt (GC, IA), Mercenary Arabian Spearmen to Seleucid in custom battle.
- Veneti Italian Swordsmen can be trained at level 1 Artisan's Lodging.
Update 1.78:
- Fixed losing units don't shatter when army loss in battle.
- Improved slightly garrison provision of Rome (CIG).
- Fixed Mounted Sword Legionaries carry Eastern swords, now this unit carry Spatha swords.
- Fixed Augustian Eagles, Aquilis Praetorianis officer display Octavian.
- Fixed Veteran Shield Warriors can't be chosen when play as Arevaci (GC, HATG) in custom battle.
- Fixed Gallo-Thracian Infantry can't be chosen when play as Odrysian Kingdom in custom battle.
- Reskined Praetoriani Praesidi unit icon.
- Fixed Athens can't recruit Mycenaean Infantry/Cavalry.
- Fixed Athens (WOS) can't recruit Mycenaean Infantry/Cavalry, Hoplite Champions, Athenian Infantry/Cavalry, Athenian Armored Infantry, Athenian Guards, Athenian Finest, Athenian Elite Spearmen, Athenian Elite Marines.
- Fixed Macedon can't recruite Thracian Hippakiskonstae at level 3 Skirmisher Camp.
- Switched Xiphe of Macedon price to Macedonian Holy Band price.
Update 1.79:
- Fixed unit flee slowly when general flee or die.
- Fixed Egyptian Royal Spearmen, Egyptian Royal Cavalry speak Greek style voice.
- Changed from "Rapid Advance" to "Frenzied Charge" ability of Egyptian Royal Cavalry
- Fixed Cretan Militia carry pilum and fancy pattern shields, form loose formation.
- Fixed Attalid Royal Pikeman carry Eastern swords, now this unit carries Xiphos or Kopis swords.
- Fixed Raja's Ageman, Raja's Hippeis tunic pierce through armor.
Update 1.80:
- Fixed Egyptian Pikemen carry circular, Vergina sun pattern shields.
- Changed from "Use the Whip" ability to "Frenzy" ability of Galatian Swordsmen, Galatian Royal Guard.
- Added "Headhunt" ability to Galatian Royal Guard.
- Removed "Resistance to Heat" from Galatian Swordsmen, Galatian Royal Guard.
- Added missing "Shieldscreen" ability to Gallic Spear Nobles, Galatian Noblemen.
- Added "Steady" ability to Dacian Noble Spears.
- Fixed Cyprus can't pick Egyptian Royal Cavalry as general's bodyguard unit in custom battle.
- Fixed Cyrenaica can't pick Basilikon Agema, Kleurouchoi Epilectoi as general's bodyguard unit in custom battle.
- Fixed Knossos, Rhodos, Trapezos can't pick Hippeus Lancers as general's bodyguard unit.
- Fixed Knossos can't pick Cretan Hippeis, Rhodioi Epilectoi as general's bodyguard unit.
- Created new "rome_man_axe_shield_cavalry" animation fragment to fix Mounted Axemen, Heavy Axe Riders, Barcanian Horsemen, Noble Mounted Axemen when dismount.
- Changed Galatian Swordsmen unit "armour" from "none" to "cloth".
- Slightly improved garrison provision of Kush, Masaesyli, Nabataea, Saba.
- Added "Shieldwall" ability to Shotel Warriors.
- Change Mercenary and Auxiliary Sabaean Spearmen/Archers/Cavalry to Mercenary and Auxiliary African Spearmen/Archers/Cavalry (Because an area of recruitment of these unit is Africa not Arabia or Sabaean kingdom).
- Fixed Mercenary Ma'rib Guard combat animation glitch.
- Removed redundant swords of Archaic Panoplia Hoplites.
- Removed redundant shields of Bactrian Toxotae.
Bonus:
- Added Armoured Shotel Warriors as general's bodyguards to Kush.
- Added Mercenary African Spearmen to Kush, Masaesyli, in custom battle.
Update 1.81:
- Added missing King's Dispciples as general's bodyguards unit to Baktria in custom battle.
- Reskined Bosphoran Infantry unit icon.
- Readded more faction's mercenaries to Carthage (HATG) in custom battle.
- Improved to faction uniform of Sparta (GC, WOS).
- Fixed Radious Spartan unit don't get higher rank during recruitment, Radious non-Spartan unit get higher rank during recruitment.
- Fixed Spartan coloured Hoplons, round shields display only dark red colour.
- Fixed Spartan Royal Cavalry can be recruited in level 3 Hoplite Barrack and replaced with Peloponnesian Phalangitae (Spartan infantry are very powerful but recruit Spartan Royal Cavalry in mid-game will make Sparta overpowered).
- Reuduced slightly unit status of Spartan Archers (This unit is overpowered in early game).
- Removed the greaves from Perioikoi Hoplites and Perioikoi Pikemen (low-tier unit don't have to equip thoroughly like mid-tier or high-tier unit).
- Fixed Spartan Youths (GC) carry bronze shields (A bronze-layered hoplon is cumbersome for a grown-up adolescence).
- Fixed Perioikoi Hippeis, Elisian Hippeis, Spartan Royal Cavalry incorrect officers.
- Fixed Spartan Royal Cavalry carry regular Hellenic shields.
Update 1.82:
- Added aqueducts in Imperator Augustus and Empire Divided campaigns (imported from Boicote on Steam).
- Readded missing Thessalian Expartrii Cavalry to Pergamon in custom battle.
- Fixed Boiotian League can't recruit Radious general's bodyguards units.
- Fixed Logades' tunics pierce through armour.
- Fixed Skiritai carry 18 ammunitions.
- Readded "Quick Reload" ability to Helot Archers.
Bonus:
- Young Axes can be recruited at Level 1 Muster Fields.
- Added Mercenary Spartan Hoplites, Mercenary Thessalian Cavalry to Syracuse (ROTR) in custom battle.
- Added "Shield Wall" ability to Young Axes.
- Improved Sileraioi Hoplites morale.
Update 1.83:
- Downgraded Thorax Hoplites armour from "improved_mail" to "mail" since this unit can be recruited in level 3 Hoplites Barracks.
- Fixed Gundi Sugdianavanig (Sogdian Heavy Infantry) incorrect combat animation.
- Fixed Nakahar combat animation glitch.
- Fixed "kaz_italian_tunic.varientmesh" contain "kaz_roman_tunic.rigid_model_v2".
- Changed from "Square" to "Hoplite Wall" ability of Thorax Spearmen (make this unit more practical).
- Fixed Massilian Pikemen carry daggers.
- Fixed tunic pierce through armour of Massilian Pikemen.
- Added standard-bearer to steppe units.
- Fixed steppe unit officers carry axes.
- Fixed several Radious Massalian, Trapezuntine units speak "barbarian" style voice.
- Fixed tunic pierce through "bosporanhi", "bosporansi" armours.
- Added "Steady" ability to Massilian Pikemen, Trapezuntine Pikes.
- Switch from "Shieldscreen" to "Shieldwall" of Bosporan Infantry, Celto-Italic Infantry.
- Fixed tunic pierce through armor of Armed Citizens.
- Fixed Royal Guard Archers carry clubs as secondary weapon.
Bonus:
- Added Celtic Bowmen to Massilia.
- Added "Trample" ability to Levy Lance Riders, Roxolani Royal Lancers.
- Added new skin, hairstyle, swords and "Frenzy" ability to Armed Citizens.
- Added Mercenary Indian Elephants and Mercenary Syrian Armoured Elephants to Egypt, Macedon, Baktria, Epirus in custom battle.
- Added Mercenary Indian Elephants to Nabataea, Saba, Kush, Masaesyli in custom battle.
- Added Large Shield Warriors to Kush, Masaesyli in custom battle (this unit was available before Desert Culture DLC).
Update 1.84:
- Enable special abilities such as "War Cry", "Raise Banner",... to some Radious unit when in campaign.
Update 1.85:
- Fixed Boiotian League can't recruit Radious units at level 2 Holosideros Barracks.
- Fixed every units of Korinthos (WOS) can recruited in level 4 Megapolis, Town.
(If you use "Remove historically incorrect pike units" submod, please download version 1.1.5 or over)
- Reskined Empire Divided unit icons: Camel Spearmen, Legionaries, Jovianii, Evocati Cohort, Palmyrene Legionaries, Palmyrene Cohors.
- Reskined Aetolian Thorakitae, Achaean Thorakitae, Logades unit icons.
- Fixed Media Atropatene can't recruite camel units.
- Fixed 'Geomoroi' Hippeis can be recruited at level 4 Mercenary Camp.
- Fixed Leotinoi Thureophoroi, Ortygia Garomoi Swordsmen can be recruited at level 3 Skirmisher Camp.
- Fixed Syrakousanoi Xystophoroi, Sikeloi Strateia, Messinan can be recruited at level 2 Perioikos Camp.
- Changed from "Defensive Testudo" to "Hoplite Wall" ability of Aetolian Thorakitae.
- Fixed Spartan Recruits wear bronze cuirass armour.
- Re-aligned Athenian Infantry, Athenian Armored Infantry unit icons.
Bonus:
- Added "Quick Reload" ability to Mercenary Kretan Archers, Rhodian Slingers, Thraike Peltasts.
- Helvetii Noble Phalanx can be recruited at level 4 Bronze Furnace.
- Athenian Guards can be recruited at level 2 Holosideros Barracks.
- Thureos Swordsmen can be recruited at level 2 Perioikos Camp, Holosideros Barracks.
- Added new helmets, shield to Spartan Veterans.
Update 1.86:
- Reskined Agora Swordsmen variant model (Prevent Spartan unit wears bronze cuirass constantly).
- Fixed Gallic Rome can't recruit Radious units.
- Reskined Empire Divided unit icons: Auxiliary/Mercenary Thracian Horse Skirmishers, Auxiliary Armored Pikemen, Auxiliary Spear Infantry, Auxiliary/Mercenary Horse Skirmishers, Mercenary Hillmen, Auxiliary Scythed Chariots, Auxiliary/Mercenary Persian Cavalry, Spear Warriors, Grivpanvar Cataphracts,...
- Fixed Sassanid Cataphract Officers animation glitch.
Update 1.87:
- Fixed Maurentia (Empire Divided) recruit Numidian units (this faction is Roman client state, so it should recruit Roman units).
- Fixed Median Noble Infantry don't carry javelins.
- Fixed Auxiliary/Mercenary Armoured Gallic Spearmen carry redundant swords.
- Fixed Veneti (ROTR) units: Veneti Riders, Veneti Cavalry, Ligurian Cavalry, Heavy Axe Riders are recruited at incorrect building chain.
- Fixed Naked Spear Warriors has no "Frenzy" ability.
Update 1.88:
- Fixed Marcomanni (Empire Divided) recruit Celtic units.
(If you use "Remove historically incorrect pike units" submod, please download version 12).
- Fixed Pursuit Trihemiolia (Empire Divided) display incorrect unit icon.
- Added missing Thunaraz Drutiz to Empire Divided factions: Marcomanni, Saxoni, Gothi.
- Fixed Immortal Chariots have no "Trample" ability.
- Returned vanilla design of Sacred Band model.
- Fixed "carthage_sacred_band_hoplons.variantmesh" shields displayed only 2 colors.
- Fixed "carthage_sacred_band.variantmesh" armours displayed only 2 colors.
Bonus:
- Added Mercenary Syrian Armored Elephants to Palmyra in custom battle.
Update 1.89:
- Fixed Mercenary Cretan Pirates, Mercenary Rhodian Pirates helmets glitch.
- Refilled missing unit icon mask of Komatai Pelekuphoroi (Carpi Axemen).
- Readded missing Syntrophoi Dynastou to Pergamon in custom battle.
- Fixed Athenian Armoured Infantry, Athenian Cavalry tunic glitch.
- Athenian Royal Spearmen have no greaves, and cloak glitch.
- Improved Athenian unit uniform color.
- Fixed "gre_hoplon_painted.variantmeshdefinition", "hellenic_hoplon_painted.variantmeshdefinition" shields display only 2 colors.
Bonus:
- Added Syntrophoi Dynastou as general's bodyguards unit to Korinthos in custom battle.
Update 1.90:
- Compile new animation table: "rome_man_lance_shield_cavalry" to Palmyrene Cataphracts to fix combat animation when this unit dismount.
- Remove misleading shields of Briton Chosen Lance Riders.
- Reskined Pictish Lancers, Briton Chosen Lance Riders unit icons.
- Fixed Briton Spear Veterans unit icon mask.
- Improved Noble Hunters unit status.
- Fixed Syrakousanoi Xystophoroi carry long pikes and can be recruited in early games.
- Removed unnecessary axes of Pictish officers.
- Downgraded and reduce cost, upkeep cost of Herdsmen (because this unit's morale is strong and counter cavalry well).
Update 1.91:
- Fixed WOS vanilla units: Perioikoi Hoplites, Skiritai, Militia Hoplites, Marines, carry only bronze shield.
- Fixed Mercenary Kretan Archers (WOS) don't carry small shield.
- Changed unit shield from "small_bronze" to "pelta" Mercenary Rodian Slingers.
- Fixed Sparta (WOS) can't recruit Spartan Royal Cavalry, Elisian Hippeis, Perioikoi Hippeis.
- Fixed Korinthos can't recruit Lonchophoroi Cavalry.
- Removed Radious high tier unit of WOS campaign can be recruited at level 4 Metropolis and Colony.
- Added cloak to fix tunic pierce through armor to Peloponnesian Allies unit.
- Removed redundant "Wedge" ability of Lions of Carthage Heavy Cavalry.
- Removed redundant "Diamond" ability of Alexander's Pride.
- Removed redundant "Rapid Advance" ability of Spartan Armoured Pikemen, Great Spear Band, Royal Foot Companions.
Bonus:
- Added "Hoplite Wall" ability to vanilla Skiritai.
- Added "Trample" ability to Theban Hippeis, Thessalian Hippeis.
Update 1.92:
- Slightly downgraded Spartan Heavy Hoplites unit status.
- Slightly upgrade Armored Hoplites (Carthage), Veteran Hoplites (Carthage) unit status.
- Fixed Libyan Hoplites carry non-pattern shield to differentiate from Citizen Militia.
- Fixed tunic pierce through armor of Armored Hoplites.
- Removed redundant "Shield Screen" of Ilergetes Infantry, Celtiberian Lanceatii, Liby-Phoenician Veteran Infantry, Illyrian Infantry, Illyrian Expert Swords
- Fixed Celtic Axe Warriors don't wear tunics.
- Fixed Phoenician Hoplites carry only white shields.
- Fixed Messinan Xiphophoroi carry only two type shields.
- Reskined Carthaginian Infantry armour.
- Removed redundant "Defensive Testudo" ability to some Roman legionary units.
- Added missing "Hoplite Wall" abitily to Lions of Carthage.
- Fixed Ardiaei can't recruit Sibunetes, Grosphomachoi, Taulantian Machairophoroi, Taulantian Noble Guard, Molossian Hounds.
- Fixed Illyrian Mounted Sword Masters can be recruited in early-mid game.
- Improved city garrison of barbarian faction.
- Fixed queen Teuta carry Arabian sword.
- Fixed Illyrian Hoplites wear only muscle armour.
Bonus:
- Celtic Axe Warriors can be recruited at level 2 Bronze Workshop.
- Libyan Heavy Swordsmen, Athenian Guards can be recruited at level 3 Hoplite Barracks.
- Carthagianian Archers can be recruited at level 2 Perioikoi Barracks.
- Taulantian Noble Guard can be recruited as general bodyguard's unit for Ardiaei, Daorsi, Dalmatae.
- Italian Noble Swordsmen, Etruscan Honored Cavalry can be can be recruited as general bodyguard's unit for Samnite, Etruscan League (HATG).
- Fixed Dardanian Bondsman Cavalry can't perform Parthian shot.
- Added Agrianian Axemen to Ardiaei, Daorsi, Dalmatae.
Update 1.93:
- Fixed cloak pierce through armour of Thessalian Expatrii Cavalry.
- Reskined Bactrian Phalangitae, Thracian Levy Spears, Carthaginian unit icons.
- Fixed Roman Auxiliary Spearmen (this is a medium-strong unit), Italian Sword Veterans, Italian Spear Veterans can be recruited in early game.
- Improved slightly morale of Italian Sword Veterans, Italian Spear Veterans units.
- Improved slightly garrison provision of Etruscan League and Samnites.
- Fixed high-tier Radious Italian units can't be recruited at level 4 Veteran Barracks, level 5 Royal Barracks, level 6 House of Laran.
Update 1.94:
- Removed glitched standard-bearer of Illyrian Spear Riders.
- Changed from "Frenzy" to "Frenzied Charge" of Illyrian Light Cavalry.
- Reskined Geto-Hellenic Hoplites, Geto-Hellenic Veteran Hoplites, Illyrian Spear Riders, Illyrian Mounted Sword Masters variant models.
- Fixed Getae, Dacia (IA) can't recruit Geto-Hellenic Veteran Hoplites.
- Reskined Thracian Infantry unit icon.
- Fixed Pontic Masked Swordsmen, Pontic Masked Axemen, Ancyran Epilectoi recruited in early games.
- Fixed Pontic Noble Riders can't be recruited as general's bodyguards unit.
- Decreased slight unit status of Pontic Heavy Cavalry (this unit is a little strong in mid-game).
- Increased slightly unit status of Pontic Noble Riders (this unit is a little weak in mid-game).
- Improved missile damage of Pontic Archers.
- Reduced unit cost of Trapezuntine Pikemen.
- Fixed Aide de camp talk less, recovered vanilla Aide de camp (If the advisor talk too much, click "Options" -> "Game Settings" and adjust the advisor)
Bonus:
- Added coloured pattern shields to Illyrian Noble Hoplites variant model.
- Added "Shiedwall" ability to Pontic Elite Swordsmen.
- Added Chalkaspidae to Macedon, Pontus.
- Pontus can recruit Chalkaspidae as general's bodyguards unit.
- Added Thessalian Hippeis to Sparta, Boiotian League, Korinthos, Sparta in custom battle.
- Armored Desert Chariots, Scythed Chariots can be recruited at level 3 Cavalry Stables.
- Added Trapezuntine Pikemen, Bosporan Pikemen to Colchis.
- Trapezuntine Pikemen can be recruited at level 2 Holosideros Barracks.
Update 1.95:
(If you use "Remove historically incorrect pike units" submod, please download version 1.3.1 or over)
- Added missing Persian Scythed Chariots as bodyguards unit to Cappadocia, Kartli, Ardhan.
- Fixed Nabataean Thorax Pikemen carry daggers.
- Fixed Bam Mounted Archers are recruited in wrong Greek building chain.
- Added missing units: Thorax Spearmen, Thureos Swordsmen, Molossian Hounds, Thessalian Expatrii Cavalry, Cretan Toxotae, Rhodian Sphedonitae, Hellenic Swordsmen to Cimmeria in custom battle.
- Added missing units: Desert Camel Spearmen, Desert Camel Archers to Egypt, Seleucid, Colchis, Cyrenaica.
- Fixed tunic pierce through armour of Ancyran Epilectoi.
- Tarantine Expatrii Cavalry can be recruited at level 3 Hoplite Barracks.
- Removed armguards of Roman City Guards.
Update 1.96:
- Returned vanilla technology researching time.
- Removed Scutum shields from Romanized Infantry based on unit description.
- Removed redundant chest disks of Italian Noble Swordsmen, Italian Royal Spears, Italian Spear Veterans, Italian Sword Veterans.
- Removed curved swords and greaves from any Romanized unit variant models: Illyro-Italic Auxiliaries Infantry Cohort, Italian Legionaries, Seleucid Reformed Infantry, Romanized Infantry, Galatian Legionaries, Numidian Pseudo-Legionaries (Legionary is a mobile, flexible unit even though they wear armor).
- Removed Athenian units from Taras (ROTR) and added missing Athenian units to Syracuse (ROTR).
(If you use "Remove historically incorrect pike units" submod, please download version 1.4 or over)
- Reskined Romanized Infantry, Achaean Lochos, Klerouchoi Epiclectoi. Mercenary Cretan Raiders, unit icons.
- Chaonian Phalangitae can be recruited in level 3 Hoplites Barracks instead of Thorax Pikemen, reduced price, morale, upkeep cost of this units.
- Removed "Resist to Heat" ability of Spartan Bladesmen.
- Fixed Nabataea can't recruit Desert Camel Spearmen, Desert Camel Archers, Armoured Camel Riders.
Bonus:
- Levy Slingers can be recruited at level 1 Town and level 1 City.
- Roman City Guards, Italo-Roman Infantry can be recruited at level 2 Manipular Barracks.
- Add more types of shields and swords to Italian Noble Swordsmen.
- General & Bodyguard (Grand Campaign) can be upgraded to Legatus after researching "Cohort Organization".
- Peloponnesian Pikemen can be recruited at level 2 Holosideros Barracks.
Update 1.97:
- Reskined Epavatae, Spartan Armoured Pikemen unit icons.
- Reskined Athenian Royal Marines, Athenian Guards variant models.
- Removed Hindu Kush, Achaemenid units from Arabian factions.
- Reskined Nervii Female Slingers unit icon.
- Removed Iberian rodetes from Nervii Female Slingers variant model.
- Removed axes from Mogeto Epathias variant model.
- Re-aligned Acucingetes, Machairophoroi Epivatae unit icons.
- Added more Radious units to Empire Divided factions: Sakastan, Margiana, Media.
- Fixed incorrect bow animation of bow-shield units.
- Fixed incorrect "man_entity" of Elite Caetratii, Edetani Elite Infantry, Elite Scutarii, Gallaeci Elite Infantry.
- Fixed Radious Iberian high-tier units can be recruited in mid-game.
- Removed Radious low-tier, mid-tier general's bodyguard units from Lusitani, Arevaci.
- Removed Radious Meroitic units from Masaesyli and Arabian (Empire Divided) factions.
(If you use "Remove historically incorrect pike units" submod, please download version 1.7 or over)
- Removed "Shieldwall" ability from Berserkers (when this unit is impetuous, just let these men spread their attack to nearby enemies naturally, don't let them stay in a solid formation).
Bonus:
- Mounted Oathsworn can be recruited as general bodyguard's unit for Arverni.
- Added "Frenzy" ability to Sobek Cultists.
- Added Molossian Hounds, Thureos Swordsmen, Thorax Spearmen to Colchis.
- Added 2 javelins to Oathsworn Spears.
Update 1.98:
- Added missing abilities to Desert Swordsmen.
- Fixed incorrect animation of Etruscan Chariots officer.
- Fixed incorrect Corinthian helmets from Etruscan Heavy Hoplites variant model.
- Fixed Tarquinian Swordsmen carry only bronze shield.
- Reskined Italo-Roman Infantry unit icon and variant model.
- Fixed Gallic Axe Cavalry incorrect animation.
Bonus:
- Etruscan Heavy Spearmen can be recruited at level 3 Cohort Barracks, Military Tents, Proving Grounds.
- Medium Spear Cavalry can be recruited at level 2 Cohort Barracks, Training Field, Meeting Ground.
Update 1.99:
- Fixed Briton Heroic Spear Band has no short unit description.
- Improved garrison provision for Pergamon.
- Reskined Maas Gat Raiders unit icon.
- Fixed Pergamenes Doriphoroi, Thorax Infantry carry pilum.
- Fixed Royal Guard Archers, Scythian Ambushers, Saka Skirmishers recruited at incorrect building chain.
- Fixed animation glitch of Desert Chariots officer.
- Fixed Bactrian Light Horse carry only bronze shield.
- Fixed Kushite Pikes weapon glitch.
- Fixed Heavy Thorax Spearmen carry unnecessary swords.
- Reskined Arachosioi Hippakontistae unit icon.
- Fixed Steppe Swordsmen carry axes.
- Fixed Caspian Heavy Infantry incorrect combat animation.
- Fixed Armoured Horse Archers glitch death animation.
- Fixed Immortal Swordsmen, Immortal Spearmen, Malhazutyun Tiknapah (Royal Guard) can be recruited in mid-game.
- Removed Thureos Spear from garrison of Eastern factions (Seleucid satraps) except Thorax Swordsmen.
Update 2:
- Reskined Mounted Sword Legionaries unit icon and variant model.
- Fixed Socii Hastati, Socii Extraordinarii, Socii Equites, Socii Extraodinarii.
- Overhauled unit roster of Rome (ROTR): Removed vanilla Roman units of Grand Campaign (Hastati, Principes, Rorarii, Socii Hastati, Socii Extraordinarii, Socii Equites, Socii Extraodinarii), added Italian Swordsmen, Italian Spearmen Praetorianum Evocati, Italian Swords Veterans, Italian Spear Veterans, Medium Spear Cavalry, Mounted Sword Legionaries.
- Fixed Cappadocian Cavalry glitch death animation
- Fixed incorrect fire animation of Radious bow units.
- Created new animation fragments for these pike units: Alpine Phalanx Infantry, Helvetii Noble Phalanx Infantry, Nubian Pikes.
- Reskined Sogdian Hippeis, Raja's Hippeis, Duguth Swordsmen, Geoguth Warriors unit icons.
- Reskined Armored Hoplites unit icon and variant model.
- Removed arm armour from Second Cohort.
Update 2.1:
- Fixed incorrect crests of Carthagian Pylos helmet.
- Fixed Aquilis Praetorianis carry normal javelins.
- Armored Hoplites can be recruited at level 2 Holosideros Barracks.
- Liby-Phoenician Veteran Infantry can be recruited at level 3 Skrimisher Barracks instead of Hoplite Barracks, Phoenician Elites Hoplites, Phoenician Heavy Horses can be recruited at level 4 Mercenary Barracks instead of Royal Barracks (it's easier for Carthage to access mid-tier units).
- Fixed Thrace (IA) recruit Dacian units.
- Reskined Alexander's Pride unit icon and variant model.
Update 2.2:
- Designed new unit icons for Cretan Toxotai, Rhodian Sphendonetai, Kares Pezoi, Trallioi Sphendonetai, Etruscan Citizen Hoplites, Noble Warriors.
- Reskined vanilla classic Hoplites and Veteran/Picked Hoplites units wear Attic/Pylos and Corinthian helmets (except Hoplites of Macedon, Epirus, Pergamon, Pontus).
- Created new Hoplon shields with Celtic/Galatians pattern for Massilian units, Thracian units, Veneti Hoplites.
- Fixed WOS generals carry no sword.
- Fixed Persian Empire (WOS) recruit incorrect units.
(If you use "Remove historically incorrect pike units" submod, please download version 2.9 or over)
Update 2.3:
- Slightly upgraded "scale", "chest_improve", "padded_improve", "chainmail", "spolas_improve" armour value.
- Reskined Etruscan Citizen Hoplites variant model and unit icon.
- Fixed Helvetii Noble Phalanx Infantry carry Germanic shields.
- Fixed Etruscan Spearmen, Etruscan Fierce Axes shield glitch.
- Slightly downgraded unit stats Singulares Augusti, Pupura Custodes, Aquilis Praetorianis (these units make Rome overpowered in HATG, ROTR, CIG campaigns).
- Reskined Veneti Shield Bearers, Etruscan Peltasts variant models and unit icons.
- Reskined Mounted Oathsworn variant model.
- Added Mounted Oathsworn to Helvetii, Veneti, Insubres.
- Fixed Equites Singulares Augusti carry Gladius, now this unit carry Spatha swords.
Update 2.4:
- Reskined Italian Noble Swordsmen, Hellenic Heavy Archers unit icons.
- Reduced submod conflicts with main mod.
- Fixed Edetani officer tunic pierce through armour.
- Fixed Ilergetes Infantry wear Italo-Corinthian helmets.
Update 2.5:
- Added 2 javelins to every Thureophoroi and Thorakitai units.
- Reskined Chaonian Phalangitae, Chaonian Agema, Hellenic Axemen, Agrianian Swordsmen, Molossian Agema, Olympias Defenders unit icons and variant models.
- Pontic Phalangitae, Epikouroi Stratiotae Phalangitae can be recruited at level 2 Holosideros Barracks.
- Improved unit stat of Thracian Chosen Cavalry, reskined Thracian Chosen Cavalry unit icon.
- Fixed Tetrarchs Heavy Cavalry carry circular, sun pattern shields.
- Fixed Boii Verrix Uerigeporedoi carry small shields.
- Fixed Galatian Loyalists incorrect combat animation.
- Upgraded cavalry roster of Athens, replaced Mycenaean Cavalry with Athenian Elite Cavalry.
(If you use "Remove historically incorrect pike units" submod, please download version 3 or over)
Update 2.6:
- Reskined Purpura Custodes, Aquilis Praetorianis, Augustian Eagles, Spartan Recruits unit icons.
- Reskined Roman Slingers, Roman artillery crew, Plebs variant models.
- Fixed Spartan Recruits wear Boeotian helmets, now this unit wear Pileus helmets.
- Fixed Spartan Veterans wear Thracian helmets, now this unit wear Attic helmets.
Update 2.7:
- Fixed shield pattern glitch of Akragantoi Epilectoi Phalangitae, reskined unit icon of this unit.
- Fixed Silver Hoplites don't carry silver shield.
- Added cloaks to Hellenic Royal Cavalry variant models to differentiate from Hippeus Lancers.
- Reskined unit icons of Etruscan Pikes, Etruscan Thorax Pikemen, Etruscan Fierce Axes, Italian Legionary Cohort, Italian Royal Spears, Veneti Axes, Massilian Veterans, Massilian Veteran Pikemen, Massilian Heavy Cavalry, Tromphimoi.
- Reskined Massilian Archers, Massilian Legionaries unit variant model.
- Created new shield types for Egyptian Pikeman, Perioikoi Pikemen, Spartan Pikes, African Pikemen.
- Increased unkeep cost of Ballista, Giant Ballista, Onager, Heavy Onager so players and AI stopped spamming destructive artillery.
- Fixed tunic pierce through armour of Royal Companions (Cimmeria), Foot Companions (Cimmeria).
- Upgraded garrison provision to Epirus.
- Removed Aetolian units from Epirus, fixed Epirus can't recruit Illyro-Italian Cohort Infantry, Illyro-Italian Bow Auxiliaries.
(If you use "Remove historically incorrect pike units" submod, please download version 4 or over)
Perhaps, this is my final patch for main Radious mod but don't worry, I will continue my fix if I have more freetime. Thanks again for download a lot.
Hi
How do you add this to the radious mod in the mod manger?
Thanks great mod btw 👍
Hi there! thanks for your appreciation first!
- After extracting .rar file, then put the main file(s) to .../Total War Rome II/ data
If you use Steam/Launcher, your can activate the mod through Mod Manager of Total War Launcher.
If you don't use Steam, you must download Mod Manager through this link:
Sourceforge.net
Then, Start the Mod Manager, click Tool -> Set Game Directory -> click the "Total War Rome II" folder (restart the Mod Manager if you still don't see the mod list) -> activate your mod(s).
Finally, click Launch and enjoy playing!
Thanks for this, you are the ultimate hero of this mod
You are welcome!