I should have released this long ago, and these tools are used to modify the files that Mechwarrior 4 uses (Extract and add files (This is just a huge Compilation of various tools that have been given to me by multiple people (on mechstorm NTsDK:Weapons Editor MACK:Binary Patcher) or i found scavenging throughout the void called the web) ---------------------------------------- Contains: Weapons Editor .MW4 extractor/compiler/editor Modeling Tools/Viewer .MW4 browser Binary Patcher Table Editor Mech Adder ------------------------------ Some of these tools i don't know how to use, so i consider them like the Star League Tech in the battletech universe
Do you have check the Weapon Editor?
I got the problem that the Java-script isn't opening by console.
Thanks for help!
i don't know to make it work
PM me if you still want to try it.
P.S. BinaryPatcher is an advanced version of Weapon Editor.
I would like to extract all models with animation. Is this possible with this package?
Yes. you can extract everything in the .MW4 file with this
Ok i get mw4anim files! how i can converted it in normal format?
i'm having difficulty modding ammo amounts, it seems to be almost random how it chooses how much ammo is equal to 1 ton resulting in it being far lower or higher than i want it to be.
nevermind my math was just wrong and thew me off
scratch again, i think it might have something to do with the icon file?
last scratch, it has EVERYTHING to do with weapon slot size! I still have no idea how but a slot size of 1 gives a weapon 3 max tons of ammo.
could you tell me (If you know) How to go about creating new weapons (not replacing existing) and modifying critical slots on the mechs?