This is a quick-fix to address some of the main issues experienced by everyone regarding the fast zombie tankage. Check readme or description for the small amount of other changes/fixes. Thanks for being patient I've been a busy bee!
-Fast zombie attack reduced
-Fast zombie Head Hitbox created for damage multiplier
-d2_coast_08 map blackout fixed (sorry about that, and thank you OMS for pointing out FIX)
-d1_town_01 (we dont go to ravenholm) mapadd fixed, half of it seemed to be missing!
-d1_canals_07 precaching entries added
-Adjusted NV slightly
-Adjusted grenade model positioning slightly
-Adjusted 552 weapon script slightly
-Fixed a combine solder's head hitbox that was harder to hit than the others
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o! cool!
Super win!
Thank god for this. :)
nice
patch=win