A small patch to the soldier kits of the NWM mod that makes a plethora of hidden weapons playable. Adds 105 powerful new soldier loadouts spread over the four factions, available on all maps.
(version 1.1)
The NWM mod, by default, adds special, crazy, powerful loadouts to the USMC team on the special NWM maps. For whatever reason, the AIX maps and the other factions (MEC, CN, UN) are not edited. I took it upon myself to remedy that. Turns out there's a great many weapons in the NWM mod folder that are already present, but just aren't being used. This little patch makes available as many of them as I found to be operational.
Also fixes a bot problem with the special NWM gadgets: On NWM maps, the USMC bots could regularly be seen swapped to the SIMRAD airstrike or the deployable turrets without being able to use them. I have now corrected this issue, and bots will no longer attempt to use these gadgets.
Releasing at exactly 00:00 on the 1st of January, in order to start 2024 with a bang. Or at least I told it to release then, but it released an hour later anyway.
Multiple loadouts per kit have been made. Make sure you have unlocks available.
Play with the following new weapons:
NOTE: Old weapons have been denoted in the tables below as "old" (base BF2) or "AIX", as per their source. The throwing knives, made less prominent, are also unchanged from AIX.
ALSO: All maps in the mod should be using the new kits, but if you find a map that doesn't use them, let me know.
The USMC bring an assortment of NATO guns to the table. These are mostly the NWM-specific kits, now unified between the NWM maps and all other maps.
The MEC soldiers favour Russian weaponry, keeping in with the BF2 traditions. A varied arsenal of heavier weaponry and reliance on shotgun sidearms ensures consistent and reliable firepower in the field.
Whilst the other classes were partying and having premarital relations with women, the MEC Assault studied the blade and cultivated inner strength. Now the world's on fire, it has come to him to save it. Killing enemies with the katana restores your health fully. BANZAI!
Team China relies on a mix of Russian and Western weaponry, and enjoys a number of anachronistic weapons as sidearms.
After the annexation of Japan by Chinese forces in 20XX, Chinese special/covert operations soldiers have been trained in the use of glorious Nippon steel that has been folded 69 times to cut through anything. Killing enemies with the katana restores your health fully. For the glory of the Emperor... I mean the Party.
The arsenal of the Blue Helmets is as eclectic as its members. The UN fields a diverse assortment of weaponry from all over the world, with no regard to cohesion. They also have the most loadouts available per class, to embody this freedom of choice.
The sages know that all free and mighty men, of the Occident or the Orient, are Samurai in their own way. Knowing this, and envious of the MEC Assault, the UN Assault and Spec Ops also began studying the blade, relying on their deadly-sharp katanas that can cut through anything. Killing enemies with the katana restores your health fully. Because it's funny. I actually wanted to make the katana speed you up or regenerate your stamina or refill it on kills, but that didn't seem to be possible (or easy to figure out, at least), so this is what we're stuck with.
Patch updated to 1.1, fixing a couple of tiny oversights with missed kits. All maps should now field the new kits, without exception.