The latest version of the mod with lots and lots of fixes and the list is too long mention but here's the new version of the mod so enjoy and sorry for the long waiting time. CaptainIstvan Warning this version of the mod is outdated please always download the latest version. Notice there a few buildings that need fixin but i didnt have the time too properly repair them so sorry but please enjoy it though. It mostly refreshes the art section of the mod with new and improved icons.
Hey just passing by to say great mod, has lots of interesting stuff
just two things, I know its kinda impossible but, do you have a more detailed list with credits ? and second thing, you can import all the stuff to just "War3patch.mpq", this mpq has preference over the content of the others mpqs, might help you to lower the filesize of the mod
1: Well making a credit list with who contributed to the mod would very long and as im saying in the credits list of making the models is not mine im saying it too the fans all time.
2: If im using the War3patch mpq it may overvrite the other mpq's in a very bad way and it wouldn't decrase the filesizes
But thanks for the suggestion so hows the newest version of the mod for you?
Does it satisfy you or not?
hey there, yes the mod its actually good, has interesting stuff
using war3patch.mpq doesn't overwrite the other mpq's, the game just reads it first, it's even more useful cause you can keep your other mpqs intact so in case anything happens you can just replace war3patch.mpq, the guys modding in playdota do it this way and its really useful
good mod, keep up the good work :)
Thank you with this version i did quite abit work i did replace alot of skill icons and added even new scorescreen icons to the mod.
Hello
Bugg: cant do campains after installinf the mod or do singleplay or multiplay
Check for the latest patch of the game. I couldn't play the Campains cause I didn't have the most recent patch.
Us.battle.net
How cant you cant play the campaigns?
thank you ^^
No need for
..great stuff..replaying the entire game.
...so far..
1.the gnoll huts doesn't really fit in with the terrain
2.the small original grass patches around the human buildings doesn't fit with updated grass tileset(should be removed)
3."http://postimg.org/image/uz0cupinn/" .... tilesets not matching
4.some new trees dont sway when hit by peasant.
Anyhow...this mod is very good.
5.this thing appears at random "http://postimg.org/image/j1jgou88l/"...like a structure foundation when some atack animation occur..or when moving on some spot.
6.the mortar team and bomb tower projectile doesn't explode properly...a fiery explosion doesn't occur
7.the infected granary's color is kinda bright
All in all.... i like the models (well,not the priest..he walk funny and the skeleton warrior...come on now!bearded skelly?!)...the spell fx...awesome!,with the exception of builings because they look too cartoony (the undead buildings are.... :(( )
Thank you for your feedback i really appriciate it i konw that the terrain looks funny and the tents foundation is picked up and i know that the priest isn't too good either and about other stuff geez didn't found anything better at the time.
However rest asured i will try repair them eventually
Overall could you please give a review of my mod
After playing the human and undead campaings of RoC and some skirmishes in FT i can easily say that this mod is very good.Its just rough around the edges and needs polishing in order to fully integrate into the game.
The skins are cool.They're darker and not as saturated as the original...gives the races a more "serious" look.
The models are well picked and suits the characters.I especialy like the new
-footman,grunt,jaina,uther,komodo beast,elven archer,shadow hunter,pandaren brewmaster,dark ranger,sorcerres,fiery lord.
What i dont like is the new mounted arthas!,lich!!,grom!!!,priest,raider,orc beastiary,the tauren model is cool..but the mini wrecking ball in not,witch doctor,sk warrior
Also i think that the new structure models dont fit in at all,with the exceptions of altars,boneyard,ancient protector,murlock huts.
The terrain is good and fits in very nice.There some tilesets which dont match with the other..mosty the cityscape one.The "rocky" city tiles are not good and i dont think they should be there.
I found some fx really good like the archmage blizzard,pandaren brewmaster firebreath,fire,lightning and frost attacks....awesome!!
Bugs - meat wagon attack is not in sync with the sound.The sound plays faster that the actual catapult launch.
- mortar team and cannon tower projectiles don't explode properly...i think it was intended that way
- the steam engine doesn't fire it's main cannon on ground units after researching "barage"(original bug maybe?)
- the rooftops on the new human structure models are not fully collored.It has gaps...also i think that it the way it supposed to look.
- orc watchtowers when badly damaged don't play the burning animations (scarcely any fire) due to the new model
Overall i enjoy this mod and i think it should part of any warcraft game...not as a mod but as standard content.Keep up the good work!
Well the mounted arthas was added because you know arthas was a prince before turning a deathknight and prince dont go afoot,the grom model was changed because i didnt' like the stock blizzard model this is the reason why i changed the priest,the raider and the beastiary too.
Thanks for the review man its useful and im planing on restoring some old content like the cityscape terrain and the mortar and cannon tower projectiles and i will look into the meatwagon missile and siege engine issues, and dont worry im readding the default orc tower in the next version because i had seen that issue.
Managed too resolve the siege engine issue but just created another one with it
So far so good, I'm playing again the whole campaign again and it's a complete new and better experience. I'll give you feedback if something looks strange or buggy ;)
I just noticed one tiny thing yet : when I put my cursor on a side of the screen to move the camera, the hand became a sandglass (a little strange, shouldn't it become something like a pointing hand ?)
Anyway it's still the best warcraft 3 graphic mod
Well i didn't found a better human cursor yet
is it need previous version to play?
Nope you only need this version
I have version 1.21b and I extracted the files to my D:\Games\Warcraft III file. But when I try to resume my campaign from mission 6 in the Ork Campain I get a black screen. If I try to play a custom match in single player it comes up normal BUT I don't have anything in the bottom left wind where you normally select your army and teams. Do I need a patch or another download? I got both Warcraft III and Frozen Throne and both I bought as a digital download from Blizzard.
You need to patch your game with TFT 1.26a patch and this is all that you need
Okay I got it working. Now how do I Play as the Blood Elf's and Naga's? I can't select either for Custom game's. If it means anything I haven't beaten Frozen Throne yet or even played it as I'm still working on beating Reign of Chaos. I just beat the Ork part of the Campain and starting the Night Elf one.
So sorry for the misunderstanding man i only changed a few of their units and a few of their buildings if you want to play these two races i recommend you costume maps like Power of Corruption and others.
Its okay, I took the time to read everything about your mod now I get it. Still I hope someone makes a mod that lets you play as both. Would be fun. Thank you for the help and I love your mod.
I am grateful for your support and i would surely apriciate your review.
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You are to patch your game with TFT 1.26.a patch, download the mod extract it to your warcraft 3 folder it will ask you that do you wish to overwrite them say yes and your are done.
i cant play with new races why ? pls help
If you want to play the blood-elfs and nagas i strongly suggest for you to play them in costum maps such as Power Of Corruption.
Which is your latest version?
This one so far, but be patient cause the next version is going to be bigger this time.