Greetings Majesty!!
Community AI update project for the MC.exe program which was no longer officially supported as abandonware.
This overhaul update focuses primarily on optimizing the AI and other
mathematical values to be MUCH more reliable and self-sufficient.
The community AI update Project is run by myself.
Run official MCUpdater as admin
Install necessary language packs
Copy/Download the DATA folder from the community update into MC.exe main directory (ex. C:\Program Files (x86)\Medieval Conquest\DATA)
Replace any contents of the MC.exe DATA folder with that of this community update
Initially, on release, the flee value was lower than that of a finishing hit.
Resulting in the flee mechanic not working and AI running to their doom, while Regen
Was never implemented for the player.
Worry no more!!
Greetings Majesty!!
Community AI update project for the MC.exe program which was no longer officially supported as abandonware.
This overhaul update focuses primarily on optimizing the AI and other
mathematical values to be MUCH more reliable and self-sufficient.
The community AI update Project is run by myself.
Github.com
Moddb.com
Run official MCUpdater as admin
Install necessary language packs
Copy/Download the DATA folder from the community update into MC.exe main directory (ex. C:\Program Files (x86)\Medieval Conquest\DATA)
Replace any contents of the MC.exe DATA folder with that of this community update
Initially, on release, the flee value was lower than that of a finishing hit.
Resulting in the flee mechanic not working and AI running to their doom, while Regen
Was never implemented for the player.
Worry no more!!
Changelog:
+ Implemented passive HP Regen System
+-Implemented Civil servant wages
+ Ranger Class Completely Redefined
+ Added English and Russian language packs (Separate file) (Polish TBA)
+ 10HP for all chars
+ Increase flee rate by 5% (balanced with new HP values)
+ Blade DMG rebalanced
+ Ranger visibility and Mage to a lesser extent
+ Faster and longer range on missiles
+ Smoothed out the unit cost equation to be less exponential
+ Improved One Card Monty
+-Scarier Monster Chests
+ 5 Potential max HP for warrior
+ 5 Magic missile range
+ 2 Lightning velocity
- 5 MESMERIZE range
+ 5 Earthquake range
- 2 FREEZE velocity
+ More Disease
+ 50$ To max theft amount
+ 100HP Mule_Stable, Church
+ 10% SPD to all steeds
+ 10% overall Tower ranges
+ spelling corrections
+ Weaker Skully Mages
+ Cheaper Clerics & Smiths
+ Scalps rebalanced
+ rebalanced $$$ mileage
+ Other quality tweaks
+ Added English & Russian Language Packs
+ Added control and cheatsheet text document
To do:
Add the Polish language
Optimize objects
More testing of specials
Need external support with:
Polish(officially lost) and possibly Spanish/French translations
Testing
More Sounds files in .Wav format
Graphic design (.mesh, .mob and .sndt files)
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