Main Features:
.Roadblocks and gates are open.<br />
..New rampage gangs - The Vercetti gang members and security guards will now appear for some rampages.<br />
Main Features:
..New Rampages
..Tommy has all immunities, 255 health & armor, and he's ready to whoop ass.
..Infinite Run and Fast Reload enabled from the start.
..Button activated Air Brakes, Coords Display, Speedometer, NOS, Super Sprinting, Super Jumping, Car Painting, Car Spawning, etc.
..Any car you get into will gain immunities, locked doors, and heavy_car attribute.
..If your car stops on its roof, it'll be flipped back to its wheels.
..Roadblocks and gates are open.
..New rampage gangs - The Vercetti gang members and security guards will now appear for some rampages.
..Vigilante missions can be activated anywhere (except other mission vehicles).
..Vigilante missions don't have strange spawning after level 12 like before.
..Vigilante mission requirement is level 25 instead of 12.
..More weapons at your hideouts for hidden package collection.
..Most weapons you can collect/buy/get will give 30,000 ammo and the ammo count won't be displayed anymore.
..Missions are harder to fail (Lance won't get killed until you're supposed to kill him, Chopper in Phnom Penh '86 has immunities, etc)
..Kills required for the original 35 rampages increased
..Rampages can be redone as desired.
..Parked cars changed/added
..While in a cop uniform (after Cop Land) your max wanted level is 2
..While in Bank Job outfit (after The Job), your minimum wanted level is 2 and rampages will require double kills
..More stuff I probably forgot to mention.