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This is a fixed files for the main release of Invasio Barbarorum: Ruina Romae (community fixes and improvements)

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IBRR Community Fixes (WIP)
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Lanjane Author
Lanjane - - 358 comments

14/07/2023
Merged MarcoAurelio82's fixes. Requires a new game to take effect

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Lanjane Author
Lanjane - - 358 comments

Regenerated sprites for all units to solve the corrupted sprites issue (transparent sprites) of original mod.
It is recommended to delete IBRR/data/sprites before applying this patch - to save some space (around 200 Mb)
Also fixed the crashes related to pseudo-mercenary units:
abasgian warrior (Abasgian warrior)
old warriors (Levy Spearmen (Jund))
ostrogoth lancer (Greuthungi Lancers)
sarmatian armoured lancer (Sarmatian Argaragantes)
steppe heavy spearmen hun (Transoxanian Nomad Tribal Spearmen)

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Lanjane Author
Lanjane - - 358 comments

v12.
- Fixed a few crashes related to wrong sprite paths in DMB
- Fixed missing sprite for Tribal Fighters
- Fixed wrong city flags over the city gates in battle (now all factions should have the correct flags)- Fixed missing weapon for roman stratmap lesser general model
- Fixed broken texture for Antes Horse Archers (thanks Karakondzul for pointing out)
- Fixed missing description for Antes Horse Archers due to the typo in export_units.txt
- Fixed wrong placement of some stratmap resources resulting in trade not working (inaccessible tiles)
- Fixed placement of some stratmap resources resulting in clipping with city or port models

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Lanjane Author
Lanjane - - 358 comments

v13.
- Simplified brick interface for Romans and Goths to make interface more readable
- Corrected many typos in export_units.txt resulting in missing unit descriptions
- Corrected some typos in export_desc_buildings.txt
- Unlocked the lower noble Azat cavalry after Estates level 3 (previously they stopped being available)
- Remade pips for Arianism, Buddhism, Maniheism, Judaism to be more consistent with the rest pips
- Corrected alpha channel for Antes Horse Archers (now they match the UI)
- Improved sounds for warhorns using Barbarian Empires: Siege of the West sounds
- Improved Manuballistarii sounds using Medieval 1 TW crossbow sounds
- Fixed Road Side Inn bonuses to not overlap with the road bonuses
- Corrected the Road bonuses since they were using the values not properly recognized by the game

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Guest
Guest - - 693,499 comments

Hello, playing with WRE I jave a permanent CTD just at the end of the second turn. Clean installation with all fixes applied… have you tested WRE recently?


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Guest
Guest - - 693,499 comments

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Mercer97
Mercer97 - - 7 comments

I get crashes in campaign menu when starting a game

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Lanjane Author
Lanjane - - 358 comments

Updated the Community fixes to v14 including an important bugfix!

EzeckLupo fixed the duplicate characters bug causing the random campaign crashes. Requires a new campaign. Don't forget to delete the campaign cache (RWM file) by running campaign_map_reset.bat from the IBRR folder.

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