Converter Havok-XML to *.HKE (Havok Exporter) for ragdoll physics by dilettante. HavokPcXsContentTools_X64_2010-2-0_20101115 for 3dsmax9 x64 is also included.
Havok-XML to HKE converter (Upd260117) by dilettante.
Reference:
Pkrc.ru
You can use it along with these 3dsmax plugins: Moddb.com
From the author:
A little about how to generate a ragdoll, without which PKMDL is useless in terms of creating new monsters. Havok Content Tools will help you with this - a convenient, intuitive toolkit for creating physical models based on animated meshes in 3dsmax (and not only).
Version HavokPcXsContentTools_X64_2010-2-0_20101115.exe - suitable for 3dsmax9 x64 (included in the archive).
Usage:
After installing Havok Content Tools, read the help section:
Havok Content Tools -> 3ds Max Tools -> Tutorial: Rag Doll Toolbox - this is everything you need to know to set up a ragdoll.
Since it is impossible to export ragdoll directly to the *.HKE (Havok Exporter) format, we use XML as the export format.
Export is carried out by the command: Menu -> Havok Content Tools -> Export -> Run Configuration
The resulting XML file must be converted to HKE by drag-n-dropping it onto the converter script.
Havok-XML to HKE converter - perhaps not everything has been taken into account, but if you don’t mess around, then everything should work correctly.