Description

An incomplete version of my EndWar conversion mod, this version includes 2 fully functional factions: the SGB and the EFEC. Look to the articles posted here to see what changes where made and to get an idea of the completeness of this mod.

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EndWar Mod 2.01 (Credits to TK3600 for AI)
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Guest
Guest - - 693,525 comments

how does one install it

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Larcrivereagle Author
Larcrivereagle - - 3 comments

Unzip the downloaded file, run the mod manager, launch. Unfortunately Eugene has updated the game since I published the mod and because of how WGRD code works the mod won't work properly. Amusingly you can still play it and some of the unit names made it intact, but every unit will have its vanilla stat functions. I'll need to update it to be compatible.

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TRED142
TRED142 - - 26 comments

hola de casualidad usted sabe como aumentar los puntos de despliege y el FOD en la versión de epicgames 48574 o 58710

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Larcrivereagle Author
Larcrivereagle - - 3 comments

Unfortunately making the mod compatible with Eugene's latest updates would require remaking the entire thing from scratch, which probably won't be happening for a long while, if ever. So the only way to play it right now would be to somehow revert WGRD to the South African patch.

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TRED142
TRED142 - - 26 comments

gracias por responder. Ya encontré la forma de aumentar el dinero.

Para aquellos que solo quieran aumentar, el dinero entren al the suit modding.
Buscan [ pc\ndf\patchable\gfx\gdconstanteoriginal.ndfbin ] les aparecera solo una carpeta la abren, dentro de ella habrá otras 3súbs carpetas elijan
[ TModernWarfareTunableConstante ]
buscan el numeró 218 y lo cambian al que ustedes deseen. Y listo recomiendo 1,000 o 1,500. qué serian 10.000 y 15.000.

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Larcrivereagle Author
Larcrivereagle - - 3 comments

Glad you got it figured out. How did you get the proper game version to run the mod? I haven't had any luck.

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