Latest version featuring
A new skin for chaos marines (thousand sons)
Small skin changes for IG and SM Black Templars chapter
Slight Balance changes done to IG, SM, CM and Nids
Full change log and installation instructions on the "Read me.txt" file
DoW2:R Community Patch V1.02
Latest version Change log Imperial Guard: -Inquisitor now uses the brazier servoskull instead of the common servoskull -Inquisitor Health regen rate changed form 0.5 to 1 -Inquisitor in combat Health regen multilpier changed from 1 to 0.5 -Commisar lord Health regen rate changed form 0.5 to 1 -Commisar lord in combat Health regen multilpier changed from 1 to 0.5 -Lord General now wears a hat -Lor General sergeant replaced by Merrick's model -Lord General and retinue in combat health regen multiplier changed from 0 to 1 -Lord General and retinue health regen rate changed from 1 to 0.5 -Heavy Weapons Team normal soldiers and leader lasgun/laspistol range set to 50 so they dont run into enemy fire when order to attack an specific target -Heavy Weapons Team leader no longer shares damage, this to prevent the two heavy weapons bug -Heavy Weapons Team health regen rate changed from 0.5 to 1 -Heavy Weapons Team in combat health regen multiplier changed from 1 to 0.5 -Ogryn health regen rate changed from 0.5 to 1 -Ogryn in combat health regen multiplier changed from 1 to 0.5 -Guarsmen in combat health regen multiplier changed from 0 to 0.25 -Catachan in combat health regen multiplier changed from 0 to 0.25 -Stormtroop in combat health regen multiplier changed from 0 to 0.25 -Sentinel Frag rocket voley increased from 3 to 5 rockets -Sentinel Frag rocket damage reduced from 23 to 15 -Sentinel Krak missile voley increased from 1 to 5 missiles -Sentinel krak missile damage reduced from 100 to 20 -Sentinel Armor Upgrade is now free but build time increased from 30 to 65 -Chimera Armor Upgrade is now free but build time increased from 30 to 50 -Leman Russ Armor Upgrade is now free but build time increased from 30 to 75
Space Marines: -Added knight helmets to the black templars devastators -New FC black templars helmet
Chaos Marines: -Thousand Sons Skin implemented -Plague marines no longer levels up
Tyranids -Zoanthropes pop cap decreased from 15 to 10
Hey......is it just me or when you remove all fils from older version this mod- stop working.
I think you forgot the .module file and added the vanilla DOW2.module
This is correct, the .module file included is byte for byte the same as the regular dow2.module included with the game.
OK,I will have a try,maybe it is an excellent mod
Hello guys there was a problem with the DOW2RCP.module file and did not got included, we have already submitted a new file which is pending authorization to be published.
Once the file gets cleared we will let you know.
For the time being please reuse the DOW2RCP.module file from Version 1.01
So, did that ever happen?
"For the time being please reuse the DOW2RCP.module file from Version 1.01"
Where can I get this? Does the site have an archive of previous mods?
mod shortcut can be created like this
"C:\Program Files (x86)\Steam\Steam.exe" -applaunch 56400 -dev -modname DoW2RCP
so how do i put this into steam launch options can sum1 just give me a copy of what they have down on theirs?
I forget. My Ork leader, when playing as the Orks, cannot die? For two missions now, he only drops to 100 hp. Is this supposed to happen? Can he die (or be knocked out)?
Yes, it is supposed to happen. Its part of his starting special ability, which reduces damage to the point where their weapons are not doing jack squat against him due to his damage resistance increasing to such a ridiculous point where his in-combat regen rate literally matches the damage rate of the enemy's weapon damage.
this mod is dead? please make more space marines and chaos skins...
Where to put -dev -modname DoW2RCP in the short cut
I am no-steam player
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can't host games
I am having this issue as well. I'd like to host a Lan game but after clicking host and typing a name it does nothing, host and join buttons grey out and nothing else happens.
still in works?
My game crashes when I try to launch the mod. Help?
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i followed the instructions but when i tried starting it up it just crashes