Alternative mirror link (much faster than moddb download speed), change log and install instructions below...
Alternate download mirror: Drive.google.com
CHANGE LOG:
- Brand new epic main menu, loading screen, deployment and battle music!
- Reworked some faction stats for gameplay balancing:
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US: +3 infantry morale buff
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Britain: +2 infantry morale buff
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Prussia: +50% increase in reload skill
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France: +2 infantry melee attack buff
- Nerfed charges: charging a unit now reduces morale by 0.5 points to prevent spammed charges, and charge cooldown increased from 1 minute to 2 minutes (i.e. a unit will no longer get their charge bonus if they perform successive charges within the cooldown time period)
- Increased fatigue on units engaged in melee
- Increased light infantry, skirmisher and grenadier unit sizes
- Heavy cav costs increased by +100 gold
- Adjusted some unit costs for balancing reasons
INSTALL INSTRUCTIONS FOR v2.4.3 (29/12/2021):
- Drag all zip contents (except "user.script.txt") to your Napoleon "data" folder. Don’t forget to also drag the “NTW3” file as this contains all the maps
- Replace your user.script.txt file with the txt included as part of the download. Your user.script can be found under "C:\Users\[your username]\AppData\Roaming\The Creative Assembly\Napoleon\scripts
- Hit play!
For any tech issues or to find a multiplayer game, please use our official Discord: Discord.gg
Awesome mod dudes, is there anyway you can also integrate the LME units reskin into this already great mod?
We do not take units from other mods, but glad you like the mod!
Some minor problems and solutions I've found since downloading yesterday:
1: The stage with the preference script has to be done every time you play if you have shut pc down between.
2: Some sounds not playing, change sound in battle's settings to Memory: 300.
Incredible mod!
Thanks for the kind words!
In reply to your 2 points:
1. That's strange. First I've heard of that. Are you sure it's not because you've locked your preferences script to "read-only"?
2. Yes we are aware of this "issue". Anything less than 300mb will see 90% of the sound fx not play
Brilliant work as always! Darthmod remains near unanimous in its use for good reason. One minor animation bug seems to persist and that's drummers/fifers not playing their instruments while marching, and light infantry not crouching and instead marching upright, I've seen this in other mods that have larger infantry regiment sizes (including ACW). I was wondering if you were aware? Its only cosmetic and does not affect gameplay. Sensational stuff regardless and doubly impressive considering the size of your team, cheers!
Thank you! Love reading about how much you guys like this mod.
As for the marching animations - this is due to the fog of war mechanic. We had to essentially remove the crouched walking animation from the game entirely or else all units would crouch while marching as they are technically hidden. This unfortunately sacrifices the drummers and fifer animations (only while that unit is hidden) but they should reanimate once spotted by the enemy. Hope that explains it
Ah that makes plenty of sense! Also explains why I was seeing it in ACW, thanks for the explanation and I look forward to what comes next for this mod.
Will there be a change in the global campaign?
not anytime soon
How do I launch the mod?
Just press play via Steam
I tried to but it just launches vanilla
ham
For those of us lacking attention to detail, install instructions are found under the description. Hit “read more”.
do i need regular darthmod in order to play this?
you do not need regular, this is a stand-alone mod in itself
where is the intructions?