This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
Crystallized Doom version 1.9.3 after two month of hard work, we are proud to present you the newest version! Lot's of changes had been done. Discover a new experience and enjoy a crash free game!
We would appreciate any feedback from you!
I hope that all of you, will enjoy this great update!
im sure we will. Thanks alot
This comment is currently awaiting admin approval, join now to view.
it wont let me open please help
it will say not a valid win32 application can not be opened
First I need some information.
What version of Tiberian Sun are you running?
The First Decade TS
The mod is packed with 7zip. You can get the program here
After you have unpacked the file, just copy them into your SUN folder (make a backup of the game first) then start the game with the custom game.exe
Please remember to delete all files of the old version first!
Some files were removed and are not neccesary anymore.
You actually forgot to include the Ai... or at least it seems to be for me. The AI data is 0KB big.
Yup, I'm right.
The AI.ini is not used. The AIFS.ini is used instead.
If you start the game with only TS there won't be any AI.
Of course you can just rename the AIFS.ini to AI.ini that should also do the trick, but I can't promise that everything else will work perfect in normal TS ;)
going to check this out :)
I get an internal error when trying to play skirmish. is there anything unusual to do? tried with all AI levels.
Have you removed the old 1.9.2 files?
ecache08.mix, sidec03.mix and sidec04.mix are not needed, all others will be replaced with 1.9.3 files
I reinstalled into a new fresh tiberian sun and it works. you can delete my comment :)
now lets get playing.
If you hear at start "unit lost" it does mean that everything is working as intended. It's a workaround to get 3rd and 4th side AI working.
i start a game on skirmish and says computer is defeated :(
What settings do you use for skirmish?
This is very important:
-Do NEVER change starting units (this is needed to get 3rd & 4th side to work)
-NEVER disable "Bases" (necessary for new factions & AI)
-You may set graphic details to medium to stop waveclass errors (lasers & sonic)
I managed to fix the ai problem,thx for the advice :D
But now i see the save/load function gives me internal errors,any idea?
I am still investigating the problem. So far save/loading does not work :(
In any case,an epic job well done :D 1.9.3 is pure awesomeness,keep up ^^
Thanks :) don't worry I am working to fix the savegame bug & random map generator for next version ;)
so not sure if i have done anythin wrong or not but every time i try and do a skirmish it crashes on me... i dont have any old files as this waz the first one i downloaded, i dont change anythin but the map.
You have the following set?
Short Game no
Unit Count 2
Do you use original maps or custom ones? Does it crash at the loading screen?
I can play the skirmish as the new factions but can't play the campaigns. Have any ideas how to fix that?
The original campaign does not work with this mod, there will be a custom campaign with feature releases.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.