This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
1.51 Hotfix and content update, fixes the missing factions bug introduced with the 'Power and Politics' update and adds several new assets.
Before Rome, before Caesar, before the rise of Persia or Sparta, the world was forged in bronze. From stone molds and ancient forges in forgotten halls flowed the wealth of ancient kingdoms, the mighty armies of the Hittites and the magnificent wealth of Knossos.
By the commands of primeval kings great glittering armies of men and chariots fought bloody wars and expanded their dominions, while on the fringes of civilization barbarian tribesmen fought duels and skirmishes in dark pagan forests and great champions clashed on battlefields. Further to the east, vast hordes of nomads scoured the steppes, falling upon scattered settlements like packs of wolves.
This is the beginning of civilization, the rise of the first cities and superpowers. The time when the first emperors carved decrees into stone, where
nations forged their legacies on the anvil of war.
This is a time of heroes, empires, and mighty god-kings. This is the Age of Bronze.
This mod is still very much a work in progress, while it is playable at this point this is not a final version. There are still many placeholders from the base Total War: Rome II game, and anything currently in the mod is subject to change (or removal).
We would also like to stress that only custom battle play is available at this time, this excludesnaval battles. Campaign play is currently in the pre-production stages.
For more updates and news check out the Age of Bronze Facebook page.
Note: This file replaces that for version 1.5 of the mod, which can be safely deleted.
Does this update add any new units or factions or is it just a fix patch ?
It's just a fix, along with a few new graphical goodies. As we have released all the custom battle factions we plan to make our focus has shifted to the campaign.
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Are ya'll still working on the mod? Like adding the the mod to campaign
Please advise regarding the installation - do you keep the files from 1.5 and add the new 1.51 files?
Hey, sorry for the late reply. This file replaces the old 1.5 file. Let me know if you have any more questions!
Nub question. is this the main file or do we need 1.5 also, as it states that one is archived? Thanks love the modding.
This replaces 1.5, so you can delete it entirely.
tyvm
it crashes when i start de campaign
Apologies for the late reply. The mod features custom land battles only for the time being.
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