This is the full server build of FA:S 2.0.2 Open Alpha, adding 2 new maps and fixing some bugs.
Changelog for 2.0.2:-Fixed armor not decaying properly.
-Armor values changed along with the absorption, making light slightly stronger than in 2.0.1 and Med/Heavy slightly weaker.
-Updated maps: tc_lugar, tc_frostbite, as_caliber, gg_dredge. Frostbite now has player clips to prevent exploiting.
-Updated ironsight positions for: Desert Eagle, Raging Bull, oTS-33, Mac11, SG552, SG550, M14, M60.
-Fixed RPK PSO-1 scope attachment from not aligning properly.
-Updated weapon animations for P226.
-Updated weapon sounds for: AK47, AK74, M14, SG552, SKS, RPK47 Suppressed and P226.
-Sniper rifles, KS23 and Raging Bull head shots do much more damage.
-Glock20 has about a 20% recoil gain to balance it better against the p226.
-Added bipod ironsight functionality for: M60, RPK, Minimi.
-New ‘Work-in-Progress’ maps: tc_hangar, gg_gravitas.
-New environment art models and textures.
-New weapon animations for the Sterling SMG and knife.
-Weapons with a fire_last animation now play the fire_last animation.
-M79 updates the ammo counter on reloads when the tube is closed.
-SG550 Sniper now can receive ammo from an Ammo Box.
-MP5k extended mag and SKS 20rd mag attachments added for Gungame.
-Made all models and materials have lowercase text to future proof us for Linux.
-Replaced gamestartup2.mp3 (Off The Rails by Rubes) with our own FA:S Remix of Nine Inch Nails’ Survivalism.
-When returning to the loadout menu, your previously selected armor becomes “un-checked”. Remember to reselect your armor otherwise it will default to Light armor.