Developer group page for the HL2 mod, Genetic Variation.

Add job Report Looking for a Texture Artist and possible 3D Modeler at The Genetic Variation Team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by The Genetic Variation Team on

Hello everyone. I'm currently in the need of a Texture artist for my new HL2 mod, Half-Life 2: Genetic Variation. Our mod can be explained better on our ModDB page. (https://www.moddb.com/mods/genetic-variation) Currently, we're missing the crucial component to models, which is textures. Here's what you need to know:

*You must know how to texture on a high degree or a medium degree.
*Our development is generally slow because we like to focus on things before implementing them.
*We use Dropbox for all of our file purposes.
*You may have to deal with complex model texturing.
*You must know how to edit any existing textures/models.
*Our mod also improves various aspects of HL2, so be prepared for new things.

Additionally, if you have any modeling skills, it would be great to have a second modeler on the team. My main modeler likes to focus on side projects and such, while also focusing on the mod, which can be a hassle.

If you decide to join, I'd be really happy and you'd be a fine addition to the project. All of our developers are friendly.

To Apply

To contact me, send me an email at thescoutwhocriedspy@gmail.com or send me a request on Steam at Steamcommunity.com