Build better games on a budget. Good games come from good ideas, not money. Money is the means to an end, but if you don't have the destination or the drive, money is just paper.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Skazka on
Looking for artists and level designers familiar with unique natural settings, art deco settings and style, and 1920s to 1930s style and fashion.
You will be assisting the demo project "Rawr Bomb" (working title) before it is submitted to KickStarter. If the project gets backing you may be brought into the project for pay.
Level design is done 2D, with repeating objects, not tiled. Pieces can be resized, distorted, flipped and rotated and be placed on multiple layers with parallax to give depth and a unique feel with as little pieces as possible.
Photoshop is a plus for cutting out pieces from existing images to be drawn by the artist or used as placeholders until the artist draws them.
Send a resume and portfolio to firstname.lastname@example.org