Molotov Games is a small team, and still expanding, who create foundations for games and go where other game developers won't. Molotov works hard to create foundations that the gamer wants and has the sight to step away from the pack and take a giant leap forward when other studios won't.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by AudioOutlaw on Jan 17th, 2012
What is Patriots?
In a very, very broad nutshell Patriots itself takes place in 2020, in a post-apocalyptic/war-torn Chicago where freedom fighters step up to fight against a faction that rises after WWIII. It’s a FPS/RPG so it has free-roam exploration/side missions, but at the same time features linear main missions to really focus on storytelling. There is heavy player movement mechanics, smart A.I. and some very interesting and creative weapons. This is not a Military nor Sci-Fi Shooter in anyway.
NOTICE: We are only developing a prototype demo right now. The reasoning is posted below.
Why Build Patriots?
I have been in contact with many, many heavy hitters in the Triple A industry and many have guided me and given advice. Someone by the name of Vince Zampella has agreed to review a prototype if we were to present one and possibly send it to EA so that we can pitch it to them. Besides Mr. Zampella we have many other contacts in different studios including, Respawn Entertainment, EA, EPIC Games, Microsoft Studios, Gearbox Software, CodeMasters and more. Our aim is to create the best demo we possibly can showing off the very core of Patriots, displaying that innovation is needed for the FPS/RPG genre and that Patriots can compete with the big boys of the AAA market.
What Do I Get?
There is guaranteed and possible rewards.
Solid Experience in the areas of your specified craft, working with a team, under deadlines and a bit of design.
Portfolio work to display your most recent skills.
Extra Practice to enhance your skills and a chance to receive help from others in areas you want to improve.
Royalty Payment if the game is to make it to the public.
Career Opportunities for some and exposure to the people in the Triple A industry.
What Are You Looking For?
Animator - Need to know how to rig characters and objects and animate basic and complex animations.
Send a resume or portfolio to firstname.lastname@example.org